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OpenEnroth cf228e9
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This is the complete list of members for BaseRenderer, including all inherited members.
| _solidFillTexture | Renderer | private |
| AddBillboardIfVisible(Sprite *spr, int palette, const Vec3f &pos, const Vec2f &scale, BillboardFlags flags, Pid id, int sector=0) override | BaseRenderer | virtual |
| BaseRenderer(std::shared_ptr< GameConfig > config, DecalBuilder *decal_builder, SpellFxRenderer *spellfx, std::shared_ptr< ParticleEngine > particle_engine, Vis *vis) | BaseRenderer | inline |
| BeginDecals()=0 | Renderer | pure virtual |
| BeginLines2D()=0 | Renderer | pure virtual |
| beginOverlays()=0 | Renderer | pure virtual |
| BeginScene2D()=0 | Renderer | pure virtual |
| BeginScene3D()=0 | Renderer | pure virtual |
| BeginTextNew(GraphicsImage *main, GraphicsImage *shadow)=0 | Renderer | pure virtual |
| BillboardSphereSpellFX(SpellFX_Billboard *a1, Color diffuse) override | BaseRenderer | virtual |
| BlendTextures(int a2, int a3, GraphicsImage *a4, GraphicsImage *a5, int t, int start_opacity, int end_opacity)=0 | Renderer | pure virtual |
| ClearTarget(Color uColor)=0 | Renderer | pure virtual |
| config | Renderer | |
| CreateTexture(RgbaImageView image)=0 | Renderer | pure virtual |
| decal_builder | Renderer | protected |
| DeleteTexture(TextureRenderId id)=0 | Renderer | pure virtual |
| DoRenderBillboards_D3D()=0 | Renderer | pure virtual |
| DrawBillboards_And_MaybeRenderSpecialEffects_And_EndScene() override | BaseRenderer | virtual |
| drawcalls | Renderer | |
| DrawDecal(Decal *pDecal, float z_bias)=0 | Renderer | pure virtual |
| DrawImage(GraphicsImage *, const Recti &rect, int paletteid=0, Color colourmask32=colorTable.White)=0 | Renderer | pure virtual |
| DrawIndoorFaces()=0 | Renderer | pure virtual |
| DrawIndoorSky(int uNumVertices, int uFaceID=0)=0 | Renderer | pure virtual |
| DrawMonsterPortrait(const Recti &rc, SpriteFrame *Portrait_Sprite, int Y_Offset) override | BaseRenderer | virtual |
| DrawOutdoorBuildings()=0 | Renderer | pure virtual |
| DrawOutdoorSky()=0 | Renderer | pure virtual |
| DrawOutdoorTerrain()=0 | Renderer | pure virtual |
| DrawProjectile(float srcX, float srcY, float a3, float a4, float dstX, float dstY, float a7, float a8, GraphicsImage *texture)=0 | Renderer | pure virtual |
| DrawQuad2D(GraphicsImage *texture, const Recti &srcRect, const Recti &dstRect, Color color=colorTable.White)=0 | Renderer | pure virtual |
| DrawQuad2D(GraphicsImage *texture, const Recti &srcRect, Pointi dstPoint, Color color=colorTable.White) | Renderer | |
| DrawQuad2D(GraphicsImage *texture, Pointi dstPoint, Color color=colorTable.White) | Renderer | |
| DrawSpecialEffectsQuad(GraphicsImage *texture, int palette) override | BaseRenderer | virtual |
| DrawSpriteObjects() override | BaseRenderer | virtual |
| DrawTextNew(const Recti &srcRect, const Recti &dstRect, bool isShadow, Color color)=0 | Renderer | pure virtual |
| DrawTwodVerts()=0 | Renderer | pure virtual |
| EndDecals()=0 | Renderer | pure virtual |
| EndLines2D()=0 | Renderer | pure virtual |
| endOverlays()=0 | Renderer | pure virtual |
| EndTextNew()=0 | Renderer | pure virtual |
| FillRect(const Recti &rect, Color color) | Renderer | |
| flushAndScale()=0 | Renderer | pure virtual |
| getActorsInViewport(int pDepth) override | BaseRenderer | virtual |
| GetGamma() override | BaseRenderer | virtual |
| GetPresentDimensions() override | BaseRenderer | virtual |
| GetRenderDimensions() override | BaseRenderer | virtual |
| Initialize() override | BaseRenderer | virtual |
| MakeFullScreenshot()=0 | Renderer | pure virtual |
| MakeParticleBillboardAndPush(const Particle &p) override | BaseRenderer | virtual |
| MakeViewportScreenshot(int width, int height)=0 | Renderer | pure virtual |
| MapToPresent(Pointi position) override | BaseRenderer | virtual |
| MapToRender(Pointi position) override | BaseRenderer | virtual |
| MAX_BILLBOARDS_D3D | Renderer | static |
| NextBillboardIndex() | BaseRenderer | protected |
| outputPresent | BaseRenderer | protected |
| outputRender | BaseRenderer | protected |
| particle_engine | Renderer | protected |
| pBillboardRenderListD3D | Renderer | |
| PrepareDecorationsRenderList_ODM() override | BaseRenderer | virtual |
| Present()=0 | Renderer | pure virtual |
| pSortedBillboardRenderListD3D | Renderer | |
| RasterLine2D(Pointi a, Pointi b, Color acolor, Color bcolor)=0 | Renderer | pure virtual |
| RasterLine2D(Pointi a, Pointi b, Color color) | Renderer | inline |
| ReadScreenPixels()=0 | Renderer | pure virtual |
| Reinitialize(bool firstInit) override | BaseRenderer | virtual |
| ReleaseBSP()=0 | Renderer | pure virtual |
| ReleaseTerrain()=0 | Renderer | pure virtual |
| ReloadShaders()=0 | Renderer | pure virtual |
| Renderer(std::shared_ptr< GameConfig > config, DecalBuilder *decal_builder, SpellFxRenderer *spellfx, std::shared_ptr< ParticleEngine > particle_engine, Vis *vis) | Renderer | |
| ResetUIClipRect()=0 | Renderer | pure virtual |
| ScreenFade(Color color, float t)=0 | Renderer | pure virtual |
| SetUIClipRect(const Recti &rect)=0 | Renderer | pure virtual |
| solidFillTexture() | Renderer | |
| SortBillboards() | BaseRenderer | protected |
| spell_fx_renderer | Renderer | protected |
| swapBuffers()=0 | Renderer | pure virtual |
| TransformBillboard(const RenderBillboard *pBillboard, int parent) | BaseRenderer | protected |
| TransformBillboards() override | BaseRenderer | virtual |
| uFogColor | Renderer | |
| uNumBillboardsToDraw | Renderer | |
| updateRenderDimensions() | BaseRenderer | private |
| vis | Renderer | protected |
| ~Renderer() | Renderer | virtual |