#include <GUIMessageQueue.h>
◆ GUIMessageQueue()
  
  | 
        
          | GUIMessageQueue::GUIMessageQueue | ( |  | ) |  |  | inline | 
 
 
◆ addMessageCurrentFrame()
  
  | 
        
          | void GUIMessageQueue::addMessageCurrentFrame | ( | UIMessageType | msg, |  
          |  |  | int | param = 0, |  
          |  |  | int | param2 = 0 |  
          |  | ) |  |  |  | inline | 
 
 
◆ addMessageNextFrame()
  
  | 
        
          | void GUIMessageQueue::addMessageNextFrame | ( | UIMessageType | msg, |  
          |  |  | int | param = 0, |  
          |  |  | int | param2 = 0 |  
          |  | ) |  |  |  | inline | 
 
 
◆ clear()
  
  | 
        
          | void GUIMessageQueue::clear | ( |  | ) |  |  | inline | 
 
 
◆ clearAll()
  
  | 
        
          | void GUIMessageQueue::clearAll | ( |  | ) |  |  | inline | 
 
 
◆ haveMessages()
  
  | 
        
          | bool GUIMessageQueue::haveMessages | ( |  | ) |  |  | inline | 
 
 
◆ peekMessage()
  
  | 
        
          | void GUIMessageQueue::peekMessage | ( | UIMessageType * | msg, |  
          |  |  | int * | param, |  
          |  |  | int * | param2 |  
          |  | ) |  |  |  | inline | 
 
 
◆ popMessage()
  
  | 
        
          | void GUIMessageQueue::popMessage | ( | UIMessageType * | msg, |  
          |  |  | int * | param, |  
          |  |  | int * | param2 |  
          |  | ) |  |  |  | inline | 
 
 
◆ swapFrames()
  
  | 
        
          | void GUIMessageQueue::swapFrames | ( |  | ) |  |  | inline | 
 
 
◆ _currentFrameQueue
◆ _nextFrameQueue
The documentation for this class was generated from the following file: