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Public Member Functions | Private Attributes | List of all members
GUIWindow_LloydsBook Class Reference

#include <LloydsBook.h>

Inheritance diagram for GUIWindow_LloydsBook:
GUIWindow_Book GUIWindow

Public Member Functions

 GUIWindow_LloydsBook (Pid casterPid, SpellCastFlags castFlags)
 
virtual ~GUIWindow_LloydsBook ()
 
virtual void Update () override
 
void flipButtonClicked (bool isRecalling)
 
void hintBeaconSlot (int beaconId)
 
void installOrRecallBeacon (int beaconId)
 
- Public Member Functions inherited from GUIWindow_Book
 GUIWindow_Book ()
 
virtual ~GUIWindow_Book ()
 
virtual void Release () override
 
void bookButtonClicked (BookButtonAction action)
 
- Public Member Functions inherited from GUIWindow
 GUIWindow ()
 
 GUIWindow (WindowType windowType, Pointi position, Sizei dimensions, std::string_view hint={})
 
virtual ~GUIWindow ()=default
 
GUIButtonCreateButton (Pointi position, Sizei dimensions, int uButtonType, int uData, UIMessageType msg, unsigned int msg_param, InputAction action=INPUT_ACTION_INVALID, std::string_view label={}, const std::vector< GraphicsImage * > &textures={})
 
GUIButtonCreateButton (std::string id, Pointi position, Sizei dimensions, int uButtonType, int uData, UIMessageType msg, unsigned int msg_param, InputAction action=INPUT_ACTION_INVALID, std::string_view label={}, const std::vector< GraphicsImage * > &textures={})
 
bool Contains (unsigned int x, unsigned int y)
 
void DrawFlashingInputCursor (int uX, int uY, GUIFont *a2)
 
int DrawTextInRect (GUIFont *font, Pointi position, Color color, std::string_view text, int rect_width, int reverse_text)
 
void DrawText (GUIFont *font, Pointi position, Color color, std::string_view text, int maxY=0, Color shadowColor=colorTable.Black)
 
void DrawTitleText (GUIFont *font, int horizontalMargin, int verticalMargin, Color color, std::string_view text, int lineSpacing)
 
void DrawShops_next_generation_time_string (Duration time)
 
void DrawMessageBox (bool inside_game_viewport)
 
GUIButtonGetControl (unsigned int uID)
 
void setKeyboardControlGroup (int buttonsCount, bool msgOnSelect, int selectStep, int initialPosition)
 
virtual void Update ()
 
virtual void Release ()
 
void DeleteButtons ()
 
Recti frameRect () const
 

Private Attributes

const Pid _casterPid
 
const SpellCastFlags _castFlags
 
int _maxBeacons
 
bool _recallingBeacon
 
int _spellLevel
 
Mastery _waterMastery
 

Additional Inherited Members

- Static Public Member Functions inherited from GUIWindow
static void InitializeGUI ()
 
- Public Attributes inherited from GUIWindow
int uFrameWidth = 0
 
int uFrameHeight = 0
 
int uFrameX = 0
 
int uFrameY = 0
 
int uFrameZ = 0
 
int uFrameW = 0
 
WindowType eWindowType = WINDOW_null
 
int field_24 = 0
 
int pNumPresenceButton = 0
 
int pCurrentPosActiveItem = 0
 
bool _msgOnKeyboardSelect = true
 
int _selectStep = 0
 
int pStartingPosActiveItem = 0
 
WindowInputStatus keyboard_input_status = WINDOW_INPUT_NONE
 
bool receives_keyboard_input = false
 
std::string sHint
 
std::vector< GUIButton * > vButtons
 
std::shared_ptr< Io::Mousemouse = nullptr
 
- Protected Attributes inherited from GUIWindow_Book
GUIWindowpChildBooksOverlay { nullptr }
 
GraphicsImageui_book_button8_off { nullptr }
 
GraphicsImageui_book_button8_on { nullptr }
 
GraphicsImageui_book_button7_off { nullptr }
 
GraphicsImageui_book_button7_on { nullptr }
 
GraphicsImageui_book_button6_off { nullptr }
 
GraphicsImageui_book_button6_on { nullptr }
 
GraphicsImageui_book_button5_off { nullptr }
 
GraphicsImageui_book_button5_on { nullptr }
 
GraphicsImageui_book_button4_off { nullptr }
 
GraphicsImageui_book_button4_on { nullptr }
 
GraphicsImageui_book_button3_off { nullptr }
 
GraphicsImageui_book_button3_on { nullptr }
 
GraphicsImageui_book_button2_off { nullptr }
 
GraphicsImageui_book_button2_on { nullptr }
 
GraphicsImageui_book_button1_off { nullptr }
 
GraphicsImageui_book_button1_on { nullptr }
 
GraphicsImageui_book_map_frame { nullptr }
 
GraphicsImageui_book_quest_div_bar { nullptr }
 
bool _bookButtonClicked { false }
 
BookButtonAction _bookButtonAction
 

Constructor & Destructor Documentation

◆ GUIWindow_LloydsBook()

GUIWindow_LloydsBook::GUIWindow_LloydsBook ( Pid  casterPid,
SpellCastFlags  castFlags 
)

◆ ~GUIWindow_LloydsBook()

virtual GUIWindow_LloydsBook::~GUIWindow_LloydsBook ( )
inlinevirtual

Member Function Documentation

◆ flipButtonClicked()

void GUIWindow_LloydsBook::flipButtonClicked ( bool  isRecalling)

◆ hintBeaconSlot()

void GUIWindow_LloydsBook::hintBeaconSlot ( int  beaconId)

◆ installOrRecallBeacon()

void GUIWindow_LloydsBook::installOrRecallBeacon ( int  beaconId)

◆ Update()

void GUIWindow_LloydsBook::Update ( )
overridevirtual

Reimplemented from GUIWindow.

Member Data Documentation

◆ _casterPid

const Pid GUIWindow_LloydsBook::_casterPid
private

◆ _castFlags

const SpellCastFlags GUIWindow_LloydsBook::_castFlags
private

◆ _maxBeacons

int GUIWindow_LloydsBook::_maxBeacons
private

◆ _recallingBeacon

bool GUIWindow_LloydsBook::_recallingBeacon
private

◆ _spellLevel

int GUIWindow_LloydsBook::_spellLevel
private

◆ _waterMastery

Mastery GUIWindow_LloydsBook::_waterMastery
private

The documentation for this class was generated from the following files: