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OpenEnroth 337936d
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This is the complete list of members for NullRenderer, including all inherited members.
| BaseRenderer(std::shared_ptr< GameConfig > config, DecalBuilder *decal_builder, SpellFxRenderer *spellfx, std::shared_ptr< ParticleEngine > particle_engine, Vis *vis) | NullRenderer | inline |
| BeginDecals() override | NullRenderer | virtual |
| BeginLines2D() override | NullRenderer | virtual |
| beginOverlays() override | NullRenderer | virtual |
| BeginScene2D() override | NullRenderer | virtual |
| BeginScene3D() override | NullRenderer | virtual |
| BeginTextNew(GraphicsImage *main, GraphicsImage *shadow) override | NullRenderer | virtual |
| Billboard_ProbablyAddToListAndSortByZOrder(float z) | BaseRenderer | protected |
| BillboardSphereSpellFX(SpellFX_Billboard *a1, Color diffuse) override | BaseRenderer | virtual |
| BlendTextures(int a2, int a3, GraphicsImage *a4, GraphicsImage *a5, int t, int start_opacity, int end_opacity) override | NullRenderer | virtual |
| ClearTarget(Color uColor) override | NullRenderer | virtual |
| config | Renderer | |
| CreateTexture(RgbaImageView image) override | NullRenderer | virtual |
| decal_builder | Renderer | protected |
| DeleteTexture(TextureRenderId id) override | NullRenderer | virtual |
| DoRenderBillboards_D3D() override | NullRenderer | virtual |
| DrawBillboards_And_MaybeRenderSpecialEffects_And_EndScene() override | BaseRenderer | virtual |
| drawcalls | Renderer | |
| DrawDecal(Decal *pDecal, float z_bias) override | NullRenderer | virtual |
| DrawFromSpriteSheet(GraphicsImage *texture, const Recti &srcRect, Pointi targetPoint, Color color) override | NullRenderer | virtual |
| DrawImage(GraphicsImage *, const Recti &rect, int paletteid=0, Color colourmask=colorTable.White) override | NullRenderer | virtual |
| DrawIndoorFaces() override | NullRenderer | virtual |
| DrawIndoorSky(int uNumVertices, int uFaceID) override | NullRenderer | virtual |
| DrawMasked(float u, float v, GraphicsImage *img, int color_dimming_level, Color mask=colorTable.White) override | BaseRenderer | virtual |
| DrawMonsterPortrait(const Recti &rc, SpriteFrame *Portrait_Sprite, int Y_Offset) override | BaseRenderer | virtual |
| DrawOutdoorBuildings() override | NullRenderer | virtual |
| DrawOutdoorSky() override | NullRenderer | virtual |
| DrawOutdoorTerrain() override | NullRenderer | virtual |
| DrawProjectile(float srcX, float srcY, float a3, float a4, float dstX, float dstY, float a7, float a8, GraphicsImage *texture) override | NullRenderer | virtual |
| DrawSpecialEffectsQuad(GraphicsImage *texture, int palette) override | BaseRenderer | virtual |
| DrawSpriteObjects() override | BaseRenderer | virtual |
| DrawTextNew(int x, int y, int w, int h, float u1, float v1, float u2, float v2, int isshadow, Color colour) override | NullRenderer | virtual |
| DrawTextureCustomHeight(float u, float v, GraphicsImage *, int height) override | NullRenderer | virtual |
| DrawTextureGrayShade(float u, float v, GraphicsImage *a4) override | BaseRenderer | virtual |
| DrawTextureNew(float u, float v, GraphicsImage *, Color colourmask=colorTable.White) override | NullRenderer | virtual |
| DrawTextureOffset(int x, int y, int offset_x, int offset_y, GraphicsImage *) override | NullRenderer | virtual |
| DrawTransparentGreenShade(float u, float v, GraphicsImage *pTexture) override | BaseRenderer | virtual |
| DrawTransparentRedShade(float u, float v, GraphicsImage *a4) override | BaseRenderer | virtual |
| DrawTwodVerts() override | NullRenderer | virtual |
| EndDecals() override | NullRenderer | virtual |
| EndLines2D() override | NullRenderer | virtual |
| endOverlays() override | NullRenderer | virtual |
| EndTextNew() override | NullRenderer | virtual |
| FillRectFast(int uX, int uY, int uWidth, int uHeight, Color uColor32) override | NullRenderer | virtual |
| flushAndScale() override | NullRenderer | virtual |
| getActorsInViewport(int pDepth) override | BaseRenderer | virtual |
| GetGamma() override | BaseRenderer | virtual |
| GetPresentDimensions() override | BaseRenderer | virtual |
| GetRenderDimensions() override | BaseRenderer | virtual |
| Initialize() override | NullRenderer | virtual |
| MakeFullScreenshot() override | NullRenderer | virtual |
| MakeParticleBillboardAndPush(SoftwareBillboard *a2, GraphicsImage *texture, Color uDiffuse, int angle) override | BaseRenderer | virtual |
| MakeViewportScreenshot(const int width, const int height) override | NullRenderer | virtual |
| MapToPresent(Pointi position) override | BaseRenderer | virtual |
| MapToRender(Pointi position) override | BaseRenderer | virtual |
| outputPresent | BaseRenderer | protected |
| outputRender | BaseRenderer | protected |
| particle_engine | Renderer | protected |
| pBillboardRenderListD3D | Renderer | |
| PrepareDecorationsRenderList_ODM() override | BaseRenderer | virtual |
| Present() override | NullRenderer | virtual |
| RasterLine2D(Pointi a, Pointi b, Color acolor, Color bcolor) override | NullRenderer | virtual |
| BaseRenderer::RasterLine2D(Pointi a, Pointi b, Color color) | Renderer | inline |
| ReadScreenPixels() override | NullRenderer | virtual |
| Reinitialize(bool firstInit) override | NullRenderer | virtual |
| ReleaseBSP() override | NullRenderer | virtual |
| ReleaseTerrain() override | NullRenderer | virtual |
| ReloadShaders() override | NullRenderer | virtual |
| Renderer(std::shared_ptr< GameConfig > config, DecalBuilder *decal_builder, SpellFxRenderer *spellfx, std::shared_ptr< ParticleEngine > particle_engine, Vis *vis) | Renderer | |
| ResetUIClipRect() override | NullRenderer | virtual |
| ScreenFade(Color color, float t) override | NullRenderer | virtual |
| SetUIClipRect(const Recti &rect) override | NullRenderer | virtual |
| spell_fx_renderer | Renderer | protected |
| swapBuffers() override | NullRenderer | virtual |
| TransformBillboard(const SoftwareBillboard *a2, const RenderBillboard *pBillboard) | BaseRenderer | protected |
| TransformBillboardsAndSetPalettesODM() override | BaseRenderer | virtual |
| uFogColor | Renderer | |
| uNumBillboardsToDraw | Renderer | |
| updateRenderDimensions() | BaseRenderer | private |
| vis | Renderer | protected |
| ~Renderer() | Renderer | virtual |