OpenEnroth 73e68f7
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This is the complete list of members for NullRenderer, including all inherited members.
AreRenderSurfacesOk() override | NullRenderer | virtual |
BaseRenderer(std::shared_ptr< GameConfig > config, DecalBuilder *decal_builder, SpellFxRenderer *spellfx, std::shared_ptr< ParticleEngine > particle_engine, Vis *vis) | NullRenderer | inline |
BeginDecals() override | NullRenderer | virtual |
BeginLightmaps() override | NullRenderer | virtual |
BeginLightmaps2() override | NullRenderer | virtual |
BeginLines2D() override | NullRenderer | virtual |
beginOverlays() override | NullRenderer | virtual |
BeginScene2D() override | NullRenderer | virtual |
BeginScene3D() override | NullRenderer | virtual |
BeginTextNew(GraphicsImage *main, GraphicsImage *shadow) override | NullRenderer | virtual |
Billboard_ProbablyAddToListAndSortByZOrder(float z) | BaseRenderer | protected |
BillboardSphereSpellFX(SpellFX_Billboard *a1, Color diffuse) override | BaseRenderer | virtual |
BlendTextures(int a2, int a3, GraphicsImage *a4, GraphicsImage *a5, int t, int start_opacity, int end_opacity) override | NullRenderer | virtual |
BltBackToFontFast(int a2, int a3, Recti *pSrcRect) override | NullRenderer | virtual |
ClearBlack() override | BaseRenderer | virtual |
ClearTarget(Color uColor) override | NullRenderer | virtual |
ClearZBuffer() override | BaseRenderer | virtual |
config | Renderer | |
CreateTexture(RgbaImageView image) override | NullRenderer | virtual |
CreateZBuffer() override | BaseRenderer | virtual |
decal_builder | Renderer | |
DeleteTexture(TextureRenderId id) override | NullRenderer | virtual |
DoRenderBillboards_D3D() override | NullRenderer | virtual |
DrawBillboards_And_MaybeRenderSpecialEffects_And_EndScene() override | BaseRenderer | virtual |
drawcalls | Renderer | |
DrawDecal(Decal *pDecal, float z_bias) override | NullRenderer | virtual |
DrawFromSpriteSheet(Recti *pSrcRect, Pointi *pTargetPoint, int a3, int blend_mode) override | NullRenderer | virtual |
DrawImage(GraphicsImage *, const Recti &rect, int paletteid=0, Color colourmask=colorTable.White) override | NullRenderer | virtual |
DrawIndoorFaces() override | NullRenderer | virtual |
DrawIndoorSky(int uNumVertices, int uFaceID) override | NullRenderer | virtual |
DrawLightmap(Lightmap *pLightmap, Vec3f *pColorMult, float z_bias) override | NullRenderer | virtual |
DrawLines(const RenderVertexD3D3 *vertices, int num_vertices) override | NullRenderer | virtual |
DrawMasked(float u, float v, GraphicsImage *img, int color_dimming_level, Color mask=colorTable.White) override | BaseRenderer | virtual |
DrawMonsterPortrait(Recti rc, SpriteFrame *Portrait_Sprite, int Y_Offset) override | BaseRenderer | virtual |
DrawOutdoorBuildings() override | NullRenderer | virtual |
DrawOutdoorSky() override | NullRenderer | virtual |
DrawOutdoorTerrain() override | NullRenderer | virtual |
DrawProjectile(float srcX, float srcY, float a3, float a4, float dstX, float dstY, float a7, float a8, GraphicsImage *texture) override | NullRenderer | virtual |
DrawSpecialEffectsQuad(GraphicsImage *texture, int palette) override | BaseRenderer | virtual |
DrawSpriteObjects() override | BaseRenderer | virtual |
DrawTextNew(int x, int y, int w, int h, float u1, float v1, float u2, float v2, int isshadow, Color colour) override | NullRenderer | virtual |
DrawTextureCustomHeight(float u, float v, GraphicsImage *, int height) override | NullRenderer | virtual |
DrawTextureGrayShade(float u, float v, GraphicsImage *a4) override | BaseRenderer | virtual |
DrawTextureNew(float u, float v, GraphicsImage *, Color colourmask=colorTable.White) override | NullRenderer | virtual |
DrawTextureOffset(int x, int y, int offset_x, int offset_y, GraphicsImage *) override | NullRenderer | virtual |
DrawTransparentGreenShade(float u, float v, GraphicsImage *pTexture) override | BaseRenderer | virtual |
DrawTransparentRedShade(float u, float v, GraphicsImage *a4) override | BaseRenderer | virtual |
DrawTwodVerts() override | NullRenderer | virtual |
EndDecals() override | NullRenderer | virtual |
EndLightmaps() override | NullRenderer | virtual |
EndLightmaps2() override | NullRenderer | virtual |
EndLines2D() override | NullRenderer | virtual |
endOverlays() override | NullRenderer | virtual |
EndTextNew() override | NullRenderer | virtual |
FillRectFast(int uX, int uY, int uWidth, int uHeight, Color uColor32) override | NullRenderer | virtual |
flushAndScale() override | NullRenderer | virtual |
getActorsInViewport(int pDepth) override | BaseRenderer | virtual |
GetGamma() override | BaseRenderer | virtual |
GetPresentDimensions() override | BaseRenderer | virtual |
GetRenderDimensions() override | BaseRenderer | virtual |
hd_water_current_frame | Renderer | |
hd_water_tile_anim | Renderer | |
Initialize() override | NullRenderer | virtual |
InitializeFullscreen() override | NullRenderer | virtual |
MakeFullScreenshot() override | NullRenderer | virtual |
MakeParticleBillboardAndPush(SoftwareBillboard *a2, GraphicsImage *texture, Color uDiffuse, int angle) override | BaseRenderer | virtual |
MakeViewportScreenshot(const int width, const int height) override | NullRenderer | virtual |
outputPresent | BaseRenderer | protected |
outputRender | BaseRenderer | protected |
pActiveZBuffer | Renderer | |
particle_engine | Renderer | |
pBillboardRenderListD3D | Renderer | |
PrepareDecorationsRenderList_ODM() override | BaseRenderer | virtual |
Present() override | NullRenderer | virtual |
PresentBlackScreen() override | BaseRenderer | virtual |
RasterLine2D(Pointi a, Pointi b, Color uColor32) override | NullRenderer | virtual |
ReadScreenPixels() override | NullRenderer | virtual |
Reinitialize(bool firstInit) override | NullRenderer | virtual |
Release() override | NullRenderer | virtual |
ReleaseBSP() override | NullRenderer | virtual |
ReleaseTerrain() override | NullRenderer | virtual |
ReloadShaders() override | NullRenderer | virtual |
Renderer(std::shared_ptr< GameConfig > config, DecalBuilder *decal_builder, SpellFxRenderer *spellfx, std::shared_ptr< ParticleEngine > particle_engine, Vis *vis) | Renderer | |
ResetUIClipRect() override | NullRenderer | virtual |
RestoreBackBuffer() override | NullRenderer | virtual |
RestoreFrontBuffer() override | NullRenderer | virtual |
ScreenFade(Color color, float t) override | NullRenderer | virtual |
SetUIClipRect(const Recti &rect) override | NullRenderer | virtual |
spell_fx_renderer | Renderer | |
swapBuffers() override | NullRenderer | virtual |
SwitchToWindow() override | NullRenderer | virtual |
TexturePixelRotateDraw(float u, float v, GraphicsImage *img, int time) override | NullRenderer | virtual |
TransformBillboard(const SoftwareBillboard *a2, const RenderBillboard *pBillboard) | BaseRenderer | protected |
TransformBillboardsAndSetPalettesODM() override | BaseRenderer | virtual |
uFogColor | Renderer | |
uNumBillboardsToDraw | Renderer | |
Update_Texture(GraphicsImage *texture) override | NullRenderer | virtual |
updateRenderDimensions() | BaseRenderer | private |
UpdateTexture(TextureRenderId id, RgbaImageView image) override | NullRenderer | virtual |
vis | Renderer | |
ZDrawTextureAlpha(float u, float v, GraphicsImage *pTexture, int zVal) override | BaseRenderer | virtual |
~Renderer() | Renderer | virtual |