| OpenEnroth 9cf7432
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This is the complete list of members for NullRenderer, including all inherited members.
| _equipmentHitMap | Renderer | |
| BaseRenderer(std::shared_ptr< GameConfig > config, DecalBuilder *decal_builder, SpellFxRenderer *spellfx, std::shared_ptr< ParticleEngine > particle_engine, Vis *vis) | NullRenderer | inline | 
| BeginDecals() override | NullRenderer | virtual | 
| BeginLines2D() override | NullRenderer | virtual | 
| beginOverlays() override | NullRenderer | virtual | 
| BeginScene2D() override | NullRenderer | virtual | 
| BeginScene3D() override | NullRenderer | virtual | 
| BeginTextNew(GraphicsImage *main, GraphicsImage *shadow) override | NullRenderer | virtual | 
| Billboard_ProbablyAddToListAndSortByZOrder(float z) | BaseRenderer | protected | 
| BillboardSphereSpellFX(SpellFX_Billboard *a1, Color diffuse) override | BaseRenderer | virtual | 
| BlendTextures(int a2, int a3, GraphicsImage *a4, GraphicsImage *a5, int t, int start_opacity, int end_opacity) override | NullRenderer | virtual | 
| ClearBlack() override | BaseRenderer | virtual | 
| ClearHitMap() override | BaseRenderer | virtual | 
| ClearTarget(Color uColor) override | NullRenderer | virtual | 
| config | Renderer | |
| CreateTexture(RgbaImageView image) override | NullRenderer | virtual | 
| decal_builder | Renderer | |
| DeleteTexture(TextureRenderId id) override | NullRenderer | virtual | 
| DoRenderBillboards_D3D() override | NullRenderer | virtual | 
| DrawBillboards_And_MaybeRenderSpecialEffects_And_EndScene() override | BaseRenderer | virtual | 
| drawcalls | Renderer | |
| DrawDecal(Decal *pDecal, float z_bias) override | NullRenderer | virtual | 
| DrawFromSpriteSheet(Recti *pSrcRect, Pointi *pTargetPoint, int a3, int blend_mode) override | NullRenderer | virtual | 
| DrawImage(GraphicsImage *, const Recti &rect, int paletteid=0, Color colourmask=colorTable.White) override | NullRenderer | virtual | 
| DrawIndoorFaces() override | NullRenderer | virtual | 
| DrawIndoorSky(int uNumVertices, int uFaceID) override | NullRenderer | virtual | 
| DrawLines(const RenderVertexD3D3 *vertices, int num_vertices) override | NullRenderer | virtual | 
| DrawMasked(float u, float v, GraphicsImage *img, int color_dimming_level, Color mask=colorTable.White) override | BaseRenderer | virtual | 
| DrawMonsterPortrait(const Recti &rc, SpriteFrame *Portrait_Sprite, int Y_Offset) override | BaseRenderer | virtual | 
| DrawOutdoorBuildings() override | NullRenderer | virtual | 
| DrawOutdoorSky() override | NullRenderer | virtual | 
| DrawOutdoorTerrain() override | NullRenderer | virtual | 
| DrawProjectile(float srcX, float srcY, float a3, float a4, float dstX, float dstY, float a7, float a8, GraphicsImage *texture) override | NullRenderer | virtual | 
| DrawSpecialEffectsQuad(GraphicsImage *texture, int palette) override | BaseRenderer | virtual | 
| DrawSpriteObjects() override | BaseRenderer | virtual | 
| DrawTextNew(int x, int y, int w, int h, float u1, float v1, float u2, float v2, int isshadow, Color colour) override | NullRenderer | virtual | 
| DrawTextureCustomHeight(float u, float v, GraphicsImage *, int height) override | NullRenderer | virtual | 
| DrawTextureGrayShade(float u, float v, GraphicsImage *a4) override | BaseRenderer | virtual | 
| DrawTextureNew(float u, float v, GraphicsImage *, Color colourmask=colorTable.White) override | NullRenderer | virtual | 
| DrawTextureOffset(int x, int y, int offset_x, int offset_y, GraphicsImage *) override | NullRenderer | virtual | 
| DrawToHitMap(float u, float v, GraphicsImage *pTexture, int zVal) override | BaseRenderer | virtual | 
| DrawTransparentGreenShade(float u, float v, GraphicsImage *pTexture) override | BaseRenderer | virtual | 
| DrawTransparentRedShade(float u, float v, GraphicsImage *a4) override | BaseRenderer | virtual | 
| DrawTwodVerts() override | NullRenderer | virtual | 
| EndDecals() override | NullRenderer | virtual | 
| EndLines2D() override | NullRenderer | virtual | 
| endOverlays() override | NullRenderer | virtual | 
| EndTextNew() override | NullRenderer | virtual | 
| FillRectFast(int uX, int uY, int uWidth, int uHeight, Color uColor32) override | NullRenderer | virtual | 
| flushAndScale() override | NullRenderer | virtual | 
| getActorsInViewport(int pDepth) override | BaseRenderer | virtual | 
| GetGamma() override | BaseRenderer | virtual | 
| GetPresentDimensions() override | BaseRenderer | virtual | 
| GetRenderDimensions() override | BaseRenderer | virtual | 
| hd_water_current_frame | Renderer | |
| hd_water_tile_anim | Renderer | |
| Initialize() override | NullRenderer | virtual | 
| MakeFullScreenshot() override | NullRenderer | virtual | 
| MakeParticleBillboardAndPush(SoftwareBillboard *a2, GraphicsImage *texture, Color uDiffuse, int angle) override | BaseRenderer | virtual | 
| MakeViewportScreenshot(const int width, const int height) override | NullRenderer | virtual | 
| MapToPresent(Pointi position) override | BaseRenderer | virtual | 
| MapToRender(Pointi position) override | BaseRenderer | virtual | 
| outputPresent | BaseRenderer | protected | 
| outputRender | BaseRenderer | protected | 
| particle_engine | Renderer | |
| pBillboardRenderListD3D | Renderer | |
| PrepareDecorationsRenderList_ODM() override | BaseRenderer | virtual | 
| Present() override | NullRenderer | virtual | 
| QueryHitMap(Pointi screenPos, int defaultValue) override | BaseRenderer | virtual | 
| RasterLine2D(Pointi a, Pointi b, Color uColor32) override | NullRenderer | virtual | 
| ReadScreenPixels() override | NullRenderer | virtual | 
| Reinitialize(bool firstInit) override | NullRenderer | virtual | 
| Release() override | NullRenderer | virtual | 
| ReleaseBSP() override | NullRenderer | virtual | 
| ReleaseTerrain() override | NullRenderer | virtual | 
| ReloadShaders() override | NullRenderer | virtual | 
| Renderer(std::shared_ptr< GameConfig > config, DecalBuilder *decal_builder, SpellFxRenderer *spellfx, std::shared_ptr< ParticleEngine > particle_engine, Vis *vis) | Renderer | |
| ResetUIClipRect() override | NullRenderer | virtual | 
| ScreenFade(Color color, float t) override | NullRenderer | virtual | 
| SetUIClipRect(const Recti &rect) override | NullRenderer | virtual | 
| spell_fx_renderer | Renderer | |
| swapBuffers() override | NullRenderer | virtual | 
| TexturePixelRotateDraw(float u, float v, GraphicsImage *img, int time) override | NullRenderer | virtual | 
| TransformBillboard(const SoftwareBillboard *a2, const RenderBillboard *pBillboard) | BaseRenderer | protected | 
| TransformBillboardsAndSetPalettesODM() override | BaseRenderer | virtual | 
| uFogColor | Renderer | |
| uNumBillboardsToDraw | Renderer | |
| Update_Texture(GraphicsImage *texture) override | NullRenderer | virtual | 
| updateRenderDimensions() | BaseRenderer | private | 
| UpdateTexture(TextureRenderId id, RgbaImageView image) override | NullRenderer | virtual | 
| vis | Renderer | |
| ~Renderer() | Renderer | virtual |