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Public Attributes | List of all members
OutdoorLocation_MM7 Struct Reference

#include <CompositeSnapshots.h>

Public Attributes

std::array< char, 32 > name
 
std::array< char, 32 > fileName
 
std::array< char, 32 > desciption
 
std::array< char, 32 > skyTexture
 
std::array< char, 32 > groundTilesetUnused
 
std::array< OutdoorTileType_MM7, 4 > tileTypes
 
std::array< uint8_t, 128 *128 > heightMap
 
std::array< uint8_t, 128 *128 > tileMap
 
std::array< uint8_t, 128 *128 > attributeMap
 
uint32_t normalCount
 
std::array< uint32_t, 128 *128 *2 > someOtherMap
 
std::array< uint16_t, 128 *128 *2 > normalMap
 
std::vector< Vec3fnormals
 
std::vector< BSPModelData_MM7models
 
std::vector< BSPModelExtras_MM7modelExtras
 
std::vector< LevelDecoration_MM7decorations
 
std::vector< std::array< char, 32 > > decorationNames
 
std::vector< uint16_t > decorationPidList
 
std::array< uint32_t, 128 *128 > decorationMap
 
std::vector< SpawnPoint_MM7spawnPoints
 

Member Data Documentation

◆ attributeMap

std::array<uint8_t, 128 * 128> OutdoorLocation_MM7::attributeMap

◆ decorationMap

std::array<uint32_t, 128 * 128> OutdoorLocation_MM7::decorationMap

◆ decorationNames

std::vector<std::array<char, 32> > OutdoorLocation_MM7::decorationNames

◆ decorationPidList

std::vector<uint16_t> OutdoorLocation_MM7::decorationPidList

◆ decorations

std::vector<LevelDecoration_MM7> OutdoorLocation_MM7::decorations

◆ desciption

std::array<char, 32> OutdoorLocation_MM7::desciption

◆ fileName

std::array<char, 32> OutdoorLocation_MM7::fileName

◆ groundTilesetUnused

std::array<char, 32> OutdoorLocation_MM7::groundTilesetUnused

◆ heightMap

std::array<uint8_t, 128 * 128> OutdoorLocation_MM7::heightMap

◆ modelExtras

std::vector<BSPModelExtras_MM7> OutdoorLocation_MM7::modelExtras

◆ models

std::vector<BSPModelData_MM7> OutdoorLocation_MM7::models

◆ name

std::array<char, 32> OutdoorLocation_MM7::name

◆ normalCount

uint32_t OutdoorLocation_MM7::normalCount

◆ normalMap

std::array<uint16_t, 128 * 128 * 2> OutdoorLocation_MM7::normalMap

◆ normals

std::vector<Vec3f> OutdoorLocation_MM7::normals

◆ skyTexture

std::array<char, 32> OutdoorLocation_MM7::skyTexture

◆ someOtherMap

std::array<uint32_t , 128 * 128 * 2> OutdoorLocation_MM7::someOtherMap

◆ spawnPoints

std::vector<SpawnPoint_MM7> OutdoorLocation_MM7::spawnPoints

◆ tileMap

std::array<uint8_t, 128 * 128> OutdoorLocation_MM7::tileMap

◆ tileTypes

std::array<OutdoorTileType_MM7, 4> OutdoorLocation_MM7::tileTypes

The documentation for this struct was generated from the following file: