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Public Attributes | List of all members
RawCharacterConditions Struct Reference

#include <Character.h>

Inheritance diagram for RawCharacterConditions:
CharacterConditions

Public Attributes

IndexedArray< Time, CONDITION_FIRST, CONDITION_LAST_times
 

Member Data Documentation

◆ _times

IndexedArray<Time, CONDITION_FIRST, CONDITION_LAST> RawCharacterConditions::_times

Game time when condition has started. Zero means that the character doesn't have a condition.


The documentation for this struct was generated from the following file: