#include <RenderEntities.h>
◆ dimming_level
| uint16_t RenderBillboard::dimming_level |
◆ flags
| BillboardFlags RenderBillboard::flags |
◆ hwsprite
| Sprite* RenderBillboard::hwsprite |
◆ object_pid
| Pid RenderBillboard::object_pid |
◆ screenPos
| Vec2f RenderBillboard::screenPos |
◆ screenspace_projection_factor
| Vec2f RenderBillboard::screenspace_projection_factor |
◆ sTintColor
| Color RenderBillboard::sTintColor |
◆ uIndoorSectorID
| int RenderBillboard::uIndoorSectorID |
◆ uPaletteId
| int16_t RenderBillboard::uPaletteId |
◆ view_space_L2
| float RenderBillboard::view_space_L2 = 0.0f |
◆ view_space_z
| int32_t RenderBillboard::view_space_z |
◆ worldPos
| Vec3f RenderBillboard::worldPos |
The documentation for this struct was generated from the following file: