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Functions
BaseRenderer.cpp File Reference
#include "BaseRenderer.h"
#include <cassert>
#include <utility>
#include <vector>
#include "Engine/Engine.h"
#include "Engine/SpellFxRenderer.h"
#include "Engine/Party.h"
#include "Engine/Objects/Actor.h"
#include "Engine/Objects/SpriteObject.h"
#include "Engine/Graphics/Camera.h"
#include "Engine/Graphics/LightmapBuilder.h"
#include "Engine/Graphics/LightsStack.h"
#include "Engine/Graphics/Indoor.h"
#include "Engine/Graphics/BspRenderer.h"
#include "Engine/Graphics/Sprites.h"
#include "Engine/Graphics/Viewport.h"
#include "Engine/Graphics/Vis.h"
#include "Engine/Graphics/PaletteManager.h"
#include "Engine/Graphics/ParticleEngine.h"
#include "Engine/Objects/Decoration.h"
#include "Engine/Objects/DecorationList.h"
#include "Engine/Graphics/Image.h"
#include "Engine/EngineGlobals.h"
#include "Engine/Random/Random.h"
#include "Library/Logger/Logger.h"
#include "Utility/Math/TrigLut.h"
#include "Utility/Memory/MemSet.h"

Functions

Color BlendColors (Color a1, Color a2)
 

Function Documentation

◆ BlendColors()

Color BlendColors ( Color  a1,
Color  a2 
)