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- d -
- d : Json_ut.cpp
- d3d_vertex_buffer : OpenGLRenderer.cpp, Renderer.h
- dataByMonsterType : MonsterEnumFunctions.cpp
- day_attrib : mm7_data.cpp, mm7_data.h
- day_fogrange_1 : mm7_data.cpp, mm7_data.h
- day_fogrange_2 : mm7_data.cpp, mm7_data.h
- day_fogrange_3 : mm7_data.cpp, mm7_data.h
- dbod_texnames_by_face : UICharacter.cpp
- debug_combat_recovery_mul : mm7_data.h
- debug_non_combat_recovery_mul : mm7_data.h
- debug_turn_based_monster_movespeed_mul : mm7_data.h
- decalshaderstore : OpenGLRenderer.cpp
- deck_walk_index : Arcomage.cpp
- deckMaster : Arcomage.cpp
- decorationsWithEvents : Processor.cpp
- decorationsWithSound : Decoration.cpp, Decoration.h
- DEFAULT_AMBIENT_LIGHT_LEVEL : OpenGLRenderer.cpp
- defaultCommands : GameConfig.cpp
- DELAY_TOGGLE_TIME_FIRST : KeyboardInputHandler.cpp
- DELAY_TOGGLE_TIME_PERIOD : KeyboardInputHandler.cpp
- dfs : EngineFileSystem.h, EngineFileSystem.cpp
- dialogue_show_profession_details : mm7_data.cpp, mm7_data.h
- dialogue_ui_x_ok_u : GUIWindow.cpp, GUIWindow.h
- dialogue_ui_x_x_u : GUIWindow.cpp, GUIWindow.h
- dialogueBackgroundResourceByAlignment : UIDialogue.cpp, UIDialogue.h
- discarded_card_id : Arcomage.cpp
- dlad_texnames_by_face : UICharacter.cpp
- dlau_texnames_by_face : UICharacter.cpp
- dlh_texnames_by_face : UICharacter.cpp
- dlhu_texnames_by_face : UICharacter.cpp
- drawn_card_anim_cnt : Arcomage.cpp
- drawn_card_anim_start : Arcomage.cpp
- drawn_card_slot_index : Arcomage.cpp
- drh_texnames_by_face : UICharacter.cpp
- dword_507B00_spell_info_to_draw_in_popup : mm7_data.cpp, mm7_data.h
- dword_507CC0_activ_ch : mm7_data.cpp, mm7_data.h
- dword_5B65C4_cancelEventProcessing : mm7_data.cpp, mm7_data.h
- dword_6BE364_game_settings_1 : EngineGlobals.h, mm7_data.cpp, mm7_data.h