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OpenEnroth da9191a
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| char _4D864C_force_sw_render_rules |
| char _4E94D0_light_type = 5 |
| char _4E94D2_light_type = 6 |
| char _4E94D3_light_type = 10 |
| UIMessageType AfterEnchClickEventId |
| int AfterEnchClickEventSecondParam |
| Duration AfterEnchClickEventTimeout |
| int ai_arrays_size |
| std::vector<unsigned int> ai_near_actors_ids |
| std::vector<Pid> ai_near_actors_targets_pid |
| IndexedArray<Duration, SKILL_FIRST, SKILL_LAST> base_recovery_times_per_weapon_type |
| int bDialogueUI_InitializeActor_NPC_ID |
| std::string branchless_dialogue_str |
| std::array<std::array<unsigned char, 25>, 48> byte_4ECF08 |
| char byte_4FAA24 |
| std::array<char, 777> byte_5E4C15 |
| std::string current_npc_text |
| char dialogue_show_profession_details = false |
| SpellId dword_507B00_spell_info_to_draw_in_popup |
| int dword_507CC0_activ_ch |
| int dword_5B65C4_cancelEventProcessing |
| int dword_6BE364_game_settings_1 = 0 |
| int enchantingActiveCharacter |
| float fBackwardWalkSpeedMultiplier = 1.0f |
| float flt_4D84E8 = 0.0f |
| std::array<float, 10> flt_4E4A80 |
| float fTurnSpeedMultiplier = 1.0f |
| float fWalkSpeedMultiplier = 1.0f |
| bool GameOverNoSound = false |
| bool IsEnchantingInProgress |
| Duration ItemEnchantmentTimer |
| int KeyboardPageNum |
| int npcIdToDismissAfterDialogue |
| bool OpenedTelekinesis |
| std::array<GraphicsImage *, 14> party_buff_icons |
| std::array<uint16_t, 50> pBlueFacesInBLVMinimapIDs |
| std::array<const char *, 11> pHouse_ExitPictures |
| std::array<std::array<int, 6>, 6> pNPCPortraits_x |
| std::array<std::array<int, 6>, 6> pNPCPortraits_y |
| IndexedArray<std::array<PortraitId, 5>, SPEECH_FIRST, SPEECH_LAST> portraitVariants |
| std::array<const char *, 25> pPlayerPortraitsNames |
| std::array<int16_t, 4> pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing = {{34, 149, 264, 379}} |
| std::array<IndexedArray<SkillAffinity, SKILL_FIRST, SKILL_LAST>, 9> pSkillAvailabilityPerClass |
| IndexedArray<IndexedArray<Mastery, SKILL_FIRST, SKILL_LAST>, CLASS_FIRST, CLASS_LAST> skillMaxMasteryPerClass |
| IndexedArray<int, SKILL_FIRST, SKILL_LAST> skills_max_level |
| IndexedArray<std::array<unsigned char, 3>, SPEECH_FIRST, SPEECH_LAST> speechVariants |
| std::array<int32_t, 128 * 3> sphereVertInd |
| std::array<Vec3f, 66> sphereVertPos |
| std::array<int, 6> teleportX |
| std::array<int, 6> teleportY |
| std::array<int, 6> teleportYaw |
| std::array<int, 6> teleportZ |
| int uCurrentHouse_Animation |
| int uDefaultTravelTime_ByFoot |
| Color uGameUIFontMain |
| Color uGameUIFontShadow |
| unsigned int uGammaPos = 0 |
| unsigned int uIconIdx_FlySpell |
| unsigned int uIconIdx_WaterWalk |
| Pid uLastPointedObjectID |
| unsigned int uNumBlueFacesInBLVMinimap |
| int uPlayerCreationUI_NameEditCharacter |
| int uPlayerCreationUI_SelectedCharacter |
| int uSpriteID_Spell11 |