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OpenEnroth 39d87c6
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#include "Engine/Objects/Chest.h"#include <numeric>#include <unordered_map>#include <vector>#include "Engine/Engine.h"#include "Engine/AssetsManager.h"#include "Engine/Objects/DecorationList.h"#include "Engine/Objects/Decoration.h"#include "Engine/Graphics/Outdoor.h"#include "Engine/Graphics/Indoor.h"#include "Engine/Graphics/Image.h"#include "Engine/Localization.h"#include "Engine/Random/Random.h"#include "Engine/Objects/Actor.h"#include "Engine/Objects/Item.h"#include "Engine/Objects/ObjectList.h"#include "Engine/Objects/SpriteObject.h"#include "Engine/Graphics/Sprites.h"#include "Engine/Tables/ItemTable.h"#include "Engine/OurMath.h"#include "Engine/Party.h"#include "Engine/MapInfo.h"#include "Engine/Tables/ChestTable.h"#include "GUI/UI/UIChest.h"#include "GUI/UI/UIStatusBar.h"#include "GUI/UI/ItemGrid.h"#include "Io/Mouse.h"#include "Media/Audio/AudioPlayer.h"#include "Library/Logger/Logger.h"#include "Utility/Math/TrigLut.h"Functions | |
| void | GenerateItemsInChest () |
| void | UpdateChestPositions () |
Variables | |
| std::vector< Chest > | vChests |
| void GenerateItemsInChest | ( | ) |
| void UpdateChestPositions | ( | ) |
| std::vector<Chest> vChests |