OpenEnroth 73e68f7
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#include <string>
#include <optional>
#include "Engine/Data/HouseEnums.h"
#include "Engine/Objects/ItemEnums.h"
#include "Engine/Objects/ItemEnumFunctions.h"
#include "Engine/Objects/CharacterEnums.h"
#include "Engine/Objects/SpriteEnums.h"
#include "Engine/Time/Time.h"
#include "Engine/MapEnums.h"
#include "Utility/IndexedArray.h"
Classes | |
struct | ItemGen |
struct | ItemDesc |
Functions | |
std::string | GetItemTextureFilename (ItemId item_id, int index, int shoulder) |
Segment< ItemTreasureLevel > | RemapTreasureLevel (ItemTreasureLevel itemTreasureLevel, MapTreasureLevel mapTreasureLevel) |
Variables | |
ItemGen * | ptr_50C9A4_ItemToEnchant |
std::string GetItemTextureFilename | ( | ItemId | item_id, |
int | index, | ||
int | shoulder | ||
) |
Segment< ItemTreasureLevel > RemapTreasureLevel | ( | ItemTreasureLevel | itemTreasureLevel, |
MapTreasureLevel | mapTreasureLevel | ||
) |
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extern |