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Functions | Variables
MapBook.cpp File Reference
#include "MapBook.h"
#include <string>
#include "Engine/AssetsManager.h"
#include "Engine/Events/Processor.h"
#include "Engine/Graphics/Renderer/Renderer.h"
#include "Engine/Graphics/Indoor.h"
#include "Engine/Objects/Decoration.h"
#include "Engine/Graphics/Outdoor.h"
#include "Engine/Graphics/Viewport.h"
#include "Engine/Graphics/Image.h"
#include "Engine/Localization.h"
#include "Engine/OurMath.h"
#include "Engine/Party.h"
#include "Engine/MapInfo.h"
#include "Engine/Engine.h"
#include "GUI/GUIButton.h"
#include "GUI/UI/UIGame.h"
#include "Media/Audio/AudioPlayer.h"
#include "Utility/Math/TrigLut.h"

Functions

void DrawBook_Map_sub (int tl_x, int tl_y, int br_x, int br_y)
 
std::string GetMapBookHintText (int mouse_x, int mouse_y)
 

Variables

GraphicsImageui_book_map_background = nullptr
 

Function Documentation

◆ DrawBook_Map_sub()

void DrawBook_Map_sub ( int  tl_x,
int  tl_y,
int  br_x,
int  br_y 
)

◆ GetMapBookHintText()

std::string GetMapBookHintText ( int  mouse_x,
int  mouse_y 
)

Variable Documentation

◆ ui_book_map_background

GraphicsImage* ui_book_map_background = nullptr