OpenEnroth
2a41f3e
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Here is a list of all file members with links to the files they belong to:
- l -
learnableAdditionalSkillDialogue :
MagicGuild.cpp
learnableMagicSkillDialogue :
MagicGuild.cpp
LevelDecorationChangeSeason() :
Sprites.h
,
Sprites.cpp
LevelDecorationFlag :
DecorationEnums.h
LevelType :
MapEnums.h
LIGHTMAP_FLAGS_USE_SPECULAR :
LightmapBuilder.h
lineshaderstore :
OpenGLRenderer.cpp
linevertscnt :
OpenGLRenderer.cpp
listNPCDialogueOptions() :
NPCTopics.cpp
,
NPCTopics.h
lloydsBeacons_SomeXs :
LloydsBook.cpp
lloydsBeacons_SomeYs :
LloydsBook.cpp
lloydsBeaconsPreviewXs :
LloydsBook.cpp
lloydsBeaconsPreviewYs :
LloydsBook.cpp
loadAndPrepareBLV() :
Indoor.cpp
,
Indoor.h
loadAndPrepareODM() :
Outdoor.cpp
,
Outdoor.h
loadAndPrepareODMInternal() :
Outdoor.cpp
LoadGame() :
SaveLoad.cpp
,
SaveLoad.h
loadMapEventsAndStrings() :
Engine.cpp
,
Engine.h
loadMonsterStats() :
CodeGen.cpp
LoadPartyBuffIcons() :
GUIWindow.cpp
localization :
Localization.cpp
,
Localization.h
location_type :
MapInfo.cpp
LocationFlag :
DecalBuilder.h
LodFileFormat :
LodFormatEnums.h
LodOpenFlag :
LodEnums.h
LodVersion :
LodEnums.h
logCategoriesStorage() :
LogCategory.cpp
logger :
Logger.cpp
,
Logger.h
LogLevel :
LogEnums.h
LOWORD :
OpenGLRenderer.cpp
LSTR_3DO_COPYRIGHT :
Localization.h
LSTR_A_TIE :
Localization.h
LSTR_AC :
Localization.h
LSTR_ACCEPT_PARTY_HINT :
Localization.h
LSTR_ACCURACY :
Localization.h
LSTR_ACTIVE_PARTY_SPELLS :
Localization.h
LSTR_ADD :
Localization.h
LSTR_AFRAID :
Localization.h
LSTR_AGE :
Localization.h
LSTR_AIR :
Localization.h
LSTR_ALREADY_RESTING :
Localization.h
LSTR_ARCOMAGE_CARD_DISCARD :
Localization.h
LSTR_ARENA_AREADY_WON :
Localization.h
LSTR_ARENA_DIFFICULTY_KNIGHT :
Localization.h
LSTR_ARENA_DIFFICULTY_LORD :
Localization.h
LSTR_ARENA_DIFFICULTY_PAGE :
Localization.h
LSTR_ARENA_DIFFICULTY_SQUIRE :
Localization.h
LSTR_ARENA_PREMATURE_EXIT :
Localization.h
LSTR_ARENA_REWARD :
Localization.h
LSTR_ARENA_WELCOME :
Localization.h
LSTR_ARMOR :
Localization.h
LSTR_ARMOR_CLASS :
Localization.h
LSTR_ATTACK :
Localization.h
LSTR_ATTACK_BONUS :
Localization.h
LSTR_ATTACK_DAMAGE :
Localization.h
LSTR_AUTONOTES :
Localization.h
LSTR_AUTOSAVE :
Localization.h
LSTR_AUTOSAVE_MM7 :
Localization.h
LSTR_AVAILABLE :
Localization.h
LSTR_AVAILABLE_SKILLS :
Localization.h
LSTR_AWARDS :
Localization.h
LSTR_AWARDS_FOR :
Localization.h
LSTR_BALANCE :
Localization.h
LSTR_BANNED_FROM_SHOP :
Localization.h
LSTR_BERSERK :
Localization.h
LSTR_BLESS :
Localization.h
LSTR_BODY :
Localization.h
LSTR_BONUS :
Localization.h
LSTR_BONUS_2 :
Localization.h
LSTR_BOUNTY_HUNT :
Localization.h
LSTR_BROKEN_ITEM :
Localization.h
LSTR_BROTHER :
Localization.h
LSTR_BUY_SPELLS :
Localization.h
LSTR_CALENDAR :
Localization.h
LSTR_CANCEL :
Localization.h
LSTR_CANT_ARMAGEDDON_INDOORS :
Localization.h
LSTR_CANT_DO_UNDERWATER :
Localization.h
LSTR_CANT_FLY_INDOORS :
Localization.h
LSTR_CANT_INFERNO_OUTDOORS :
Localization.h
LSTR_CANT_JUMP_AIRBORNE :
Localization.h
LSTR_CANT_METEOR_SHOWER_INDOORS :
Localization.h
LSTR_CANT_PRISMATIC_OUTDOORS :
Localization.h
LSTR_CANT_REST_HERE :
Localization.h
LSTR_CANT_REST_IN_TURN_BASED :
Localization.h
LSTR_CANT_STARBURST_INDOORS :
Localization.h
LSTR_CANT_TRAIN_FURTHER :
Localization.h
LSTR_CAST_S :
Localization.h
LSTR_CAST_SPELL :
Localization.h
LSTR_CHARGES :
Localization.h
LSTR_CHARMED :
Localization.h
LSTR_CHEATED_THE_DEATH :
Localization.h
LSTR_CHOOSE_TARGET :
Localization.h
LSTR_CLASS :
Localization.h
LSTR_CLEAR_BUTTON :
Localization.h
LSTR_CLICK_TO_REMOVE_QUICKSPELL :
Localization.h
LSTR_CLICK_TO_SET_QUICKSPELL :
Localization.h
LSTR_COLLECT_PRIZE :
Localization.h
LSTR_COME_BACK_ANOTHER_DAY :
Localization.h
LSTR_COND :
Localization.h
LSTR_CONDITION :
Localization.h
LSTR_CONGRATULATIONS :
Localization.h
LSTR_CONGRATULATIONS_ADVENTURER :
Localization.h
LSTR_CREATE_PARTY_FANCY :
Localization.h
LSTR_CURRENT_FINE :
Localization.h
LSTR_CURRENT_HIT_POINTS :
Localization.h
LSTR_CURRENT_QUESTS :
Localization.h
LSTR_DAMAGE :
Localization.h
LSTR_DAUGHTER :
Localization.h
LSTR_DAWN :
Localization.h
LSTR_DAY :
Localization.h
LSTR_DAY_CAPITALIZED :
Localization.h
LSTR_DAY_OF_PROTECTION :
Localization.h
LSTR_DAYS :
Localization.h
LSTR_DEPOSIT :
Localization.h
LSTR_DETAIL_TOGGLE :
Localization.h
LSTR_DIALOGUE_EXIT :
Localization.h
LSTR_DISPLAY :
Localization.h
LSTR_DMG :
Localization.h
LSTR_DO_ANYTHING :
Localization.h
LSTR_DONATE :
Localization.h
LSTR_DONE :
Localization.h
LSTR_DUSK :
Localization.h
LSTR_EARTH :
Localization.h
LSTR_EFFECTS :
Localization.h
LSTR_ELIGIBLE_TO_LEVELUP :
Localization.h
LSTR_EMPTY_SAVESLOT :
Localization.h
LSTR_ENCOUNTER :
Localization.h
LSTR_END_CONVERSATION :
Localization.h
LSTR_ENDURANCE :
Localization.h
LSTR_ENERGY :
Localization.h
LSTR_ENSLAVED :
Localization.h
LSTR_ENTER :
Localization.h
LSTR_EVENING :
Localization.h
LSTR_EVIL_ENDING :
Localization.h
LSTR_EXIT_BUILDING :
Localization.h
LSTR_EXIT_GAME_PROMPT :
Localization.h
LSTR_EXIT_REST :
Localization.h
LSTR_EXP :
Localization.h
LSTR_EXPERIENCE :
Localization.h
LSTR_EXPERT :
Localization.h
LSTR_FAME :
Localization.h
LSTR_FATE :
Localization.h
LSTR_FIRE :
Localization.h
LSTR_FMT_ACTIVE_SPELLS_S :
Localization.h
LSTR_FMT_ALREADY_KNOW_THE_S_SKILL :
Localization.h
LSTR_FMT_BECOME_S_IN_S_FOR_D_GOLD :
Localization.h
LSTR_FMT_BUY_D_FOOD_FOR_D_GOLD :
Localization.h
LSTR_FMT_CLICKING_WILL_SPEND_POINTS :
Localization.h
LSTR_FMT_CONVERSE_WITH_S :
Localization.h
LSTR_FMT_D_DAYS_TO_S :
Localization.h
LSTR_FMT_D_TOTAL_GOLD_D_IN_BANK :
Localization.h
LSTR_FMT_DO_YOU_WISH_TO_LEAVE_S :
Localization.h
LSTR_FMT_DO_YOU_WISH_TO_LEAVE_S_2 :
Localization.h
LSTR_FMT_DONT_HAVE_SKILL_TO_LEAN_S :
Localization.h
LSTR_FMT_ENTER_S :
Localization.h
LSTR_FMT_GET_S :
Localization.h
LSTR_FMT_HAVE_TO_BE_PROMOTED :
Localization.h
LSTR_FMT_HAVE_TO_BE_PROMOTED_2 :
Localization.h
LSTR_FMT_IT_TAKES_D_DAY_TO_S :
Localization.h
LSTR_FMT_IT_TAKES_D_DAYS_TO_S :
Localization.h
LSTR_FMT_JAR :
Localization.h
LSTR_FMT_JAR_2 :
Localization.h
LSTR_FMT_LEAVE_S :
Localization.h
LSTR_FMT_NEED_MORE_SKILL_POINTS :
Localization.h
LSTR_FMT_OPEN_TIME :
Localization.h
LSTR_FMT_RECALL_TO_S :
Localization.h
LSTR_FMT_RECOVERY_TIME_D :
Localization.h
LSTR_FMT_RENT_ROOM_FOR_D_GOLD :
Localization.h
LSTR_FMT_S_CANT_BE_USED_THIS_WAY :
Localization.h
LSTR_FMT_S_D_D :
Localization.h
LSTR_FMT_S_DOES_NOT_HAVE_SKILL :
Localization.h
LSTR_FMT_S_EVADES_DAMAGE :
Localization.h
LSTR_FMT_S_FAILED_TO_STEAL :
Localization.h
LSTR_FMT_S_HITS_S_FOR_U :
Localization.h
LSTR_FMT_S_INFLICTS_U_KILLING_S :
Localization.h
LSTR_FMT_S_IS_IN_NO_CODITION_TO_S :
Localization.h
LSTR_FMT_S_NOW_LEVEL_D :
Localization.h
LSTR_FMT_S_PARALYZES_S :
Localization.h
LSTR_FMT_S_SHOOTS_S_FOR_U :
Localization.h
LSTR_FMT_S_STOLE_D_GOLD :
Localization.h
LSTR_FMT_S_STOLE_D_ITEM :
Localization.h
LSTR_FMT_S_STUNS_S :
Localization.h
LSTR_FMT_S_THE_LEVEL_D_S :
Localization.h
LSTR_FMT_S_THE_S :
Localization.h
LSTR_FMT_S_U_OUT_OF_U :
Localization.h
LSTR_FMT_S_WAS_CAUGHT_STEALING :
Localization.h
LSTR_FMT_SAVEGAME_CORRUPTED :
Localization.h
LSTR_FMT_SEEK_KNOWLEDGE_ELSEWHERE :
Localization.h
LSTR_FMT_SET_S_AS_READY_SPELL :
Localization.h
LSTR_FMT_SET_S_OVER_S :
Localization.h
LSTR_FMT_SET_S_TO_S :
Localization.h
LSTR_FMT_SKILL_CANT_BE_LEARNED :
Localization.h
LSTR_FMT_SKILL_COST_D :
Localization.h
LSTR_FMT_THAT_PLAYER_IS_S :
Localization.h
LSTR_FMT_TRAIN_LEVEL_D_FOR_D_GOLD :
Localization.h
LSTR_FMT_TRAVEL_COST_D_GOLD :
Localization.h
LSTR_FMT_TYPE_S :
Localization.h
LSTR_FMT_X_D_Y_D :
Localization.h
LSTR_FMT_YOU_ALREADY_KNOW_S_SPELL :
Localization.h
LSTR_FMT_YOU_FIND_D_FOOD :
Localization.h
LSTR_FMT_YOU_FOUND_D_GOLD :
Localization.h
LSTR_FMT_YOU_FOUND_D_GOLD_FOLLOWERS :
Localization.h
LSTR_FMT_YOU_FOUND_GOLD_AND_ITEM :
Localization.h
LSTR_FMT_YOU_FOUND_ITEM :
Localization.h
LSTR_FMT_YOU_HAVE_D_FOOD :
Localization.h
LSTR_FMT_YOU_HAVE_D_GOLD :
Localization.h
LSTR_FMT_YOU_LOSE_D_FOOD :
Localization.h
LSTR_FMT_YOU_LOSE_D_GOLD :
Localization.h
LSTR_FMT_YOUR_SCORE_D :
Localization.h
LSTR_FOOD :
Localization.h
LSTR_FOUNTAIN_NOTES :
Localization.h
LSTR_GAME_OPTIONS :
Localization.h
LSTR_GAME_SAVED :
Localization.h
LSTR_GAMMA_DESCRIPTION :
Localization.h
LSTR_GOLD :
Localization.h
LSTR_GOOD_AS_NEW :
Localization.h
LSTR_GOOD_ENDING :
Localization.h
LSTR_GRAND :
Localization.h
LSTR_GRANDMASTER :
Localization.h
LSTR_HAMMERHANDS :
Localization.h
LSTR_HARDENED :
Localization.h
LSTR_HASTE :
Localization.h
LSTR_HEAL :
Localization.h
LSTR_HER :
Localization.h
LSTR_HEROISM :
Localization.h
LSTR_HIRE :
Localization.h
LSTR_HIRE_NO_ROOM :
Localization.h
LSTR_HIRE_RELEASE :
Localization.h
LSTR_HIS :
Localization.h
LSTR_HISTORY :
Localization.h
LSTR_HIT_POINTS :
Localization.h
LSTR_HOSTILE_CREATURES_NEARBY :
Localization.h
LSTR_HOSTILE_ENEMIES_NEARBY :
Localization.h
LSTR_HOUR :
Localization.h
LSTR_HOUR_OF_POWER :
Localization.h
LSTR_HOURS :
Localization.h
LSTR_HOW_MUCH :
Localization.h
LSTR_HP :
Localization.h
LSTR_IDENTIFY :
Localization.h
LSTR_IDENTIFY_FAILED :
Localization.h
LSTR_IDENTIFY_ITEMS :
Localization.h
LSTR_IMMOLATION_DAMAGE :
Localization.h
LSTR_IMMUNE :
Localization.h
LSTR_INSTRUCTORS :
Localization.h
LSTR_INTELLECT :
Localization.h
LSTR_INVENTORY :
Localization.h
LSTR_INVENTORY_IS_FULL :
Localization.h
LSTR_ITEM_TOO_LAME :
Localization.h
LSTR_JOIN :
Localization.h
LSTR_KEY_CONFLICT :
Localization.h
LSTR_LADY :
Localization.h
LSTR_LADY_LOWERCASE :
Localization.h
LSTR_LEARN :
Localization.h
LSTR_LEARN_SKILLS :
Localization.h
LSTR_LEVEL :
Localization.h
LSTR_LOAD_GAME :
Localization.h
LSTR_LOADING :
Localization.h
LSTR_LOCATION :
Localization.h
LSTR_LORD :
Localization.h
LSTR_LUCK :
Localization.h
LSTR_MAGIC :
Localization.h
LSTR_MAPS :
Localization.h
LSTR_MASTER :
Localization.h
LSTR_MIGHT :
Localization.h
LSTR_MIND :
Localization.h
LSTR_MINUTE :
Localization.h
LSTR_MINUTES :
Localization.h
LSTR_MISC :
Localization.h
LSTR_MISC_NOTES :
Localization.h
LSTR_MONTH :
Localization.h
LSTR_MONTHS :
Localization.h
LSTR_MOON :
Localization.h
LSTR_MORE_INFORMATION :
Localization.h
LSTR_MORNING :
Localization.h
LSTR_NAME :
Localization.h
LSTR_NEW_GAME :
Localization.h
LSTR_NIGHT :
Localization.h
LSTR_NO_FURTHER_OFFERS :
Localization.h
LSTR_NO_SAVING_IN_ARENA :
Localization.h
LSTR_NO_TEXT :
Localization.h
LSTR_NO_VALID_SPELL_TARGET :
Localization.h
LSTR_NOBODY_IS_IN_CONDITION :
Localization.h
LSTR_NONE :
Localization.h
LSTR_NORMAL :
Localization.h
LSTR_NOT_ENOUGH_FOOD :
Localization.h
LSTR_NOT_ENOUGH_GOLD :
Localization.h
LSTR_NOT_ENOUGH_SKILL_POINTS :
Localization.h
LSTR_NOT_ENOUGH_SPELLPOINTS :
Localization.h
LSTR_NOT_IDENTIFIED :
Localization.h
LSTR_NOTHING_HERE :
Localization.h
LSTR_OBELISK_NOTES :
Localization.h
LSTR_OFFICIAL :
Localization.h
LSTR_OK_BUTTON :
Localization.h
LSTR_ON_FIRE :
Localization.h
LSTR_ONE_YEAR_SENTENCE :
Localization.h
LSTR_OOPS :
Localization.h
LSTR_OPTIONS :
Localization.h
LSTR_PAIN_REFLECTION :
Localization.h
LSTR_PARALYZED :
Localization.h
LSTR_PARTY_TOO_MUCH_POINTS :
Localization.h
LSTR_PARTY_UNASSIGNED_POINTS :
Localization.h
LSTR_PAY :
Localization.h
LSTR_PAY_FINE :
Localization.h
LSTR_PC_NAME_ALEXIS :
Localization.h
LSTR_PC_NAME_RODERIC :
Localization.h
LSTR_PC_NAME_SERENA :
Localization.h
LSTR_PC_NAME_ZOLTAN :
Localization.h
LSTR_PERMANENT :
Localization.h
LSTR_PERSONALITY :
Localization.h
LSTR_PHYSICAL :
Localization.h
LSTR_PLAY :
Localization.h
LSTR_PLAY_ARCOMAGE :
Localization.h
LSTR_PLEASE_REINSTALL :
Localization.h
LSTR_PLEASE_TRY_BACK_IN :
Localization.h
LSTR_PLEASE_WAIT :
Localization.h
LSTR_PLEASE_WAIT_WHILE_I_SUMMON :
Localization.h
LSTR_POINTS :
Localization.h
LSTR_POTION_NOTES :
Localization.h
LSTR_POWER :
Localization.h
LSTR_PRESS_ESCAPE :
Localization.h
LSTR_QSPELL :
Localization.h
LSTR_QUICK_REFERENCE :
Localization.h
LSTR_QUICK_SPELL :
Localization.h
LSTR_QUIT :
Localization.h
LSTR_RACE_DWARF :
Localization.h
LSTR_RACE_ELF :
Localization.h
LSTR_RACE_GOBLIN :
Localization.h
LSTR_RACE_HUMAN :
Localization.h
LSTR_RATIONS_FULL :
Localization.h
LSTR_READING :
Localization.h
LSTR_RECALL_BEACON :
Localization.h
LSTR_RECOVERY_TIME_NA :
Localization.h
LSTR_REINSTALL_NECESSARY :
Localization.h
LSTR_REPAIR :
Localization.h
LSTR_REPAIR_FAILED :
Localization.h
LSTR_REPUTATION :
Localization.h
LSTR_REPUTATION_FRIENDLY :
Localization.h
LSTR_REPUTATION_HATED :
Localization.h
LSTR_REPUTATION_NEUTRAL :
Localization.h
LSTR_REPUTATION_RESPECTED :
Localization.h
LSTR_REPUTATION_UNFRIENDLY :
Localization.h
LSTR_RESET_HINT :
Localization.h
LSTR_RESISTANCES :
Localization.h
LSTR_RESISTANT :
Localization.h
LSTR_REST :
Localization.h
LSTR_REST_AND_HEAL_8_HOURS :
Localization.h
LSTR_RETURN_TO_GAME :
Localization.h
LSTR_RULES :
Localization.h
LSTR_SAVE_GAME :
Localization.h
LSTR_SCROLL_DOWN :
Localization.h
LSTR_SCROLL_LEFT :
Localization.h
LSTR_SCROLL_RIGHT :
Localization.h
LSTR_SCROLL_UP :
Localization.h
LSTR_SECOND :
Localization.h
LSTR_SECONDS :
Localization.h
LSTR_SEER_NOTES :
Localization.h
LSTR_SELECT_ITEM_TO_BUY :
Localization.h
LSTR_SELECT_ITEM_TO_IDENTIFY :
Localization.h
LSTR_SELECT_ITEM_TO_REPAIR :
Localization.h
LSTR_SELECT_ITEM_TO_SELL :
Localization.h
LSTR_SELECT_S :
Localization.h
LSTR_SELL :
Localization.h
LSTR_SET_BEACON :
Localization.h
LSTR_SHIELD :
Localization.h
LSTR_SHOOT :
Localization.h
LSTR_SHOOT_BONUS :
Localization.h
LSTR_SHOOT_DAMAGE :
Localization.h
LSTR_SHRUNK :
Localization.h
LSTR_SIR :
Localization.h
LSTR_SIR_LOWERCASE :
Localization.h
LSTR_SISTER :
Localization.h
LSTR_SKILL_ALREADY_MASTERED :
Localization.h
LSTR_SKILL_DECREASE_HINT :
Localization.h
LSTR_SKILL_INCREASE_HINT :
Localization.h
LSTR_SKILL_POINTS :
Localization.h
LSTR_SKILLS :
Localization.h
LSTR_SKILLS_FOR :
Localization.h
LSTR_SLOWED :
Localization.h
LSTR_SP :
Localization.h
LSTR_SP_COST :
Localization.h
LSTR_SPECIAL :
Localization.h
LSTR_SPECIAL_2 :
Localization.h
LSTR_SPEED :
Localization.h
LSTR_SPELL :
Localization.h
LSTR_SPELL_FAILED :
Localization.h
LSTR_SPELL_POINTS :
Localization.h
LSTR_SPELLS :
Localization.h
LSTR_STANDARD :
Localization.h
LSTR_START_NEW_GAME_PROMPT :
Localization.h
LSTR_STATS :
Localization.h
LSTR_STAY_IN_THIS_AREA :
Localization.h
LSTR_STEAL_ITEM :
Localization.h
LSTR_STEAL_ITEM_FMT :
Localization.h
LSTR_STOLEN :
Localization.h
LSTR_STONED :
Localization.h
LSTR_STONESKIN :
Localization.h
LSTR_SUBTRACT :
Localization.h
LSTR_SUMMONED :
Localization.h
LSTR_SUMMONS_LIMIT_REACHED :
Localization.h
LSTR_TEACHER_LEVEL_TOO_LOW :
Localization.h
LSTR_THANK_YOU :
Localization.h
LSTR_THE_MM7_DEV_TEAM :
Localization.h
LSTR_TIME :
Localization.h
LSTR_TIME_IN_ERATHIA :
Localization.h
LSTR_TOTAL_TIME :
Localization.h
LSTR_TOWN_PORTAL :
Localization.h
LSTR_TOWN_PORTAL_TO_S :
Localization.h
LSTR_UNKNOWN :
Localization.h
LSTR_UNKNOWN_VALUE :
Localization.h
LSTR_VALUE :
Localization.h
LSTR_VICTORY_CONDITIONS :
Localization.h
LSTR_WAIT_1_HOUR :
Localization.h
LSTR_WAIT_5_MINUTES :
Localization.h
LSTR_WAIT_UNTIL_DAWN :
Localization.h
LSTR_WAIT_WITHOUT_HEALING :
Localization.h
LSTR_WAND :
Localization.h
LSTR_WAND_ALREADY_CHARGED :
Localization.h
LSTR_WATER :
Localization.h
LSTR_WE_HOPE_YOU_ENJOYED_MM7 :
Localization.h
LSTR_WEAPONS :
Localization.h
LSTR_WITHDRAW :
Localization.h
LSTR_XP_UNTIL_NEXT_LEVEL :
Localization.h
LSTR_YEAR :
Localization.h
LSTR_YEARS :
Localization.h
LSTR_YOU_LOST :
Localization.h
LSTR_YOU_WON :
Localization.h
LSTR_YOURE_DROWNING :
Localization.h
LSTR_ZOOM_IN :
Localization.h
LSTR_ZOOM_OUT :
Localization.h
lWindowList :
GUIWindow.cpp
,
GUIWindow.h
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