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- u -
- u16prefix : UnicodeCrt_ut.cpp, Environment_ut.cpp
- u8prefix : UnicodeCrt_ut.cpp, Environment_ut.cpp
- uCurrentHouse_Animation : mm7_data.h, mm7_data.cpp
- uCurrentlyLoadedLevelType : LocationFunctions.h, LocationFunctions.cpp
- uDefaultTravelTime_ByFoot : mm7_data.cpp, mm7_data.h
- ufs : EngineFileSystem.cpp, EngineFileSystem.h
- uGameState : Engine.cpp, Engine.h
- uGameUIFontMain : mm7_data.cpp, mm7_data.h
- uGameUIFontShadow : mm7_data.cpp, mm7_data.h
- uGammaPos : mm7_data.cpp, mm7_data.h
- ui_ar_dn_dn : GUIWindow.cpp, GUIWindow.h
- ui_ar_dn_up : GUIWindow.cpp, GUIWindow.h
- ui_ar_up_dn : GUIWindow.cpp, GUIWindow.h
- ui_ar_up_up : GUIWindow.cpp, GUIWindow.h
- ui_book_autonotes_background : AutonotesBook.cpp
- ui_book_autonotes_text_color : GUIWindow.h, UICharacter.cpp
- ui_book_autonotes_title_color : GUIWindow.h, UICharacter.cpp
- ui_book_calendar_background : CalendarBook.cpp
- ui_book_calendar_day_color : GUIWindow.h, UICharacter.cpp
- ui_book_calendar_location_color : GUIWindow.h, UICharacter.cpp
- ui_book_calendar_month_color : GUIWindow.h, UICharacter.cpp
- ui_book_calendar_moon_2 : CalendarBook.cpp
- ui_book_calendar_moon_2_2 : CalendarBook.cpp
- ui_book_calendar_moon_4 : CalendarBook.cpp
- ui_book_calendar_moon_color : GUIWindow.h, UICharacter.cpp
- ui_book_calendar_moon_full : CalendarBook.cpp
- ui_book_calendar_moon_new : CalendarBook.cpp
- ui_book_calendar_time_color : GUIWindow.h, UICharacter.cpp
- ui_book_calendar_title_color : GUIWindow.h, UICharacter.cpp
- ui_book_calendar_year_color : GUIWindow.h, UICharacter.cpp
- ui_book_journal_background : JournalBook.cpp
- ui_book_journal_text_color : UICharacter.cpp, GUIWindow.h
- ui_book_journal_text_shadow : GUIWindow.h, UICharacter.cpp
- ui_book_journal_title_color : GUIWindow.h, UICharacter.cpp
- ui_book_lloyds_backgrounds : LloydsBook.cpp
- ui_book_lloyds_border : LloydsBook.cpp
- ui_book_map_background : MapBook.cpp
- ui_book_map_coordinates_color : GUIWindow.h, UICharacter.cpp
- ui_book_map_title_color : GUIWindow.h, UICharacter.cpp
- ui_book_quests_background : QuestBook.cpp
- ui_book_quests_text_color : UICharacter.cpp, GUIWindow.h
- ui_book_quests_title_color : GUIWindow.h, UICharacter.cpp
- ui_book_townportal_background : TownPortalBook.cpp
- ui_book_townportal_icons : TownPortalBook.cpp
- ui_btn_npc_left : GUIWindow.cpp, GUIWindow.h
- ui_btn_npc_right : GUIWindow.cpp, GUIWindow.h
- ui_buttdesc2 : GUIWindow.cpp, GUIWindow.h
- ui_buttyes2 : GUIWindow.h, GUIWindow.cpp
- ui_character_award_color : GUIWindow.h, UICharacter.cpp
- ui_character_awards_background : UICharacter.cpp, UICharacter.h
- ui_character_bonus_text_color : GUIWindow.h, UICharacter.cpp
- ui_character_bonus_text_color_neg : GUIWindow.h, UICharacter.cpp
- ui_character_condition_light_color : GUIWindow.h, UICharacter.cpp
- ui_character_condition_moderate_color : GUIWindow.h, UICharacter.cpp
- ui_character_condition_normal_color : GUIWindow.h, UICharacter.cpp
- ui_character_condition_severe_color : GUIWindow.h, UICharacter.cpp
- ui_character_default_text_color : GUIWindow.h, UICharacter.cpp
- ui_character_header_text_color : GUIWindow.h, UICharacter.cpp
- ui_character_inventory_background : UICharacter.cpp, UICharacter.h
- ui_character_inventory_background_strip : UICharacter.cpp, UICharacter.h
- ui_character_inventory_magnification_glass : UICharacter.cpp
- ui_character_inventory_paperdoll_background : UICharacter.cpp, UICharacter.h
- ui_character_inventory_paperdoll_rings_background : UICharacter.cpp
- ui_character_skill_default_color : UICharacter.cpp, GUIWindow.h
- ui_character_skill_highlight_color : UICharacter.cpp, GUIWindow.h
- ui_character_skill_upgradeable_color : GUIWindow.h, UICharacter.cpp
- ui_character_skillinfo_can_learn : GUIWindow.h, UICharacter.cpp
- ui_character_skillinfo_can_learn_gm : GUIWindow.h, UICharacter.cpp
- ui_character_skillinfo_cant_learn : GUIWindow.h, UICharacter.cpp
- ui_character_skills_background : UICharacter.cpp, UICharacter.h
- ui_character_stat_buffed_color : GUIWindow.h, UICharacter.cpp
- ui_character_stat_debuffed_color : GUIWindow.h, UICharacter.cpp
- ui_character_stat_default_color : GUIWindow.h, UICharacter.cpp
- ui_character_stats_background : UICharacter.cpp, UICharacter.h
- ui_character_tooltip_header_default_color : GUIWindow.h, UICharacter.cpp
- ui_exit_cancel_button_background : GUIWindow.cpp, GUIWindow.h
- ui_game_character_record_playerbuff_colors : GUIWindow.cpp, GUIWindow.h
- ui_game_dialogue_npc_name_color : GUIWindow.h, UICharacter.cpp
- ui_game_dialogue_option_highlight_color : GUIWindow.h, UICharacter.cpp
- ui_game_dialogue_option_normal_color : GUIWindow.h, UICharacter.cpp
- ui_game_minimap_actor_corpse_color : GUIWindow.h, UICharacter.cpp
- ui_game_minimap_actor_friendly_color : GUIWindow.h, UICharacter.cpp
- ui_game_minimap_actor_hostile_color : UICharacter.cpp, GUIWindow.h
- ui_game_minimap_decoration_color_1 : GUIWindow.h, UICharacter.cpp
- ui_game_minimap_outline_color : GUIWindow.h, UICharacter.cpp
- ui_game_minimap_projectile_color : GUIWindow.h, UICharacter.cpp
- ui_game_minimap_treasure_color : GUIWindow.h, UICharacter.cpp
- ui_game_quickref_background : UIQuickReference.cpp
- ui_gamemenu_keys_action_name_color : GUIWindow.h, UICharacter.cpp
- ui_gamemenu_keys_key_default_color : GUIWindow.h, UICharacter.cpp
- ui_gamemenu_keys_key_selection_blink_color_1 : GUIWindow.h, UICharacter.cpp
- ui_gamemenu_keys_key_selection_blink_color_2 : GUIWindow.h, UICharacter.cpp
- ui_gamemenu_video_gamma_title_color : GUIWindow.h, UICharacter.cpp
- ui_house_player_cant_interact_color : GUIWindow.h, UICharacter.cpp
- ui_leather_mm6 : GUIWindow.cpp, GUIWindow.h
- ui_leather_mm7 : GUIWindow.cpp, GUIWindow.h
- ui_mainmenu_copyright_color : UICharacter.cpp, GUIWindow.h
- ui_partycreation_arrow_l : UIPartyCreation.cpp
- ui_partycreation_arrow_r : UIPartyCreation.cpp
- ui_partycreation_buttmake : UIPartyCreation.cpp
- ui_partycreation_buttmake2 : UIPartyCreation.cpp
- ui_partycreation_character_frame : UIPartyCreation.cpp
- ui_partycreation_class_icons : UIPartyCreation.cpp
- ui_partycreation_left : UIPartyCreation.cpp
- ui_partycreation_minus : UIPartyCreation.cpp
- ui_partycreation_plus : UIPartyCreation.cpp
- ui_partycreation_portraits : UIPartyCreation.cpp
- ui_partycreation_right : UIPartyCreation.cpp
- ui_partycreation_sky_scroller : UIPartyCreation.cpp
- ui_partycreation_top : UIPartyCreation.cpp
- ui_townportal_cheat_destination_icon : TownPortalBook.cpp
- uIconIdx_FlySpell : mm7_data.cpp, mm7_data.h
- uIconIdx_WaterWalk : mm7_data.cpp, mm7_data.h
- uLastPointedObjectID : mm7_data.cpp, mm7_data.h
- uLevel_StartingPointType : Outdoor.cpp, Outdoor.h
- uNumBillboardsToDraw : OpenGLRenderer.cpp, Renderer.h
- uNumBlueFacesInBLVMinimap : mm7_data.cpp, mm7_data.h
- uNumDecorationsDrawnThisFrame : OpenGLRenderer.cpp, Renderer.h
- uNumSpritesDrawnThisFrame : OpenGLRenderer.cpp, Renderer.h
- uPlayerCreationUI_NameEditCharacter : mm7_data.cpp, mm7_data.h
- uPlayerCreationUI_SelectedCharacter : mm7_data.cpp, mm7_data.h
- use_start_bonus : Arcomage.cpp
- uSpriteID_Spell11 : mm7_data.cpp, mm7_data.h