#include <CompositeSnapshots.h>
◆ actors
| std::vector<Actor_MM7> OutdoorDelta_MM7::actors |
◆ chests
| std::vector<Chest_MM7> OutdoorDelta_MM7::chests |
◆ decorationFlags
| std::vector<uint16_t> OutdoorDelta_MM7::decorationFlags |
◆ eventVariables
◆ faceAttributes
| std::vector<uint32_t> OutdoorDelta_MM7::faceAttributes |
◆ fullyRevealedCells
| std::array<std::array<uint8_t, 11>, 88> OutdoorDelta_MM7::fullyRevealedCells |
◆ header
◆ locationTime
◆ partiallyRevealedCells
| std::array<std::array<uint8_t, 11>, 88> OutdoorDelta_MM7::partiallyRevealedCells |
◆ spriteObjects
The documentation for this struct was generated from the following file: