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- m -
- mainDialogue() : GUIWindow_Bank, GUIWindow_MagicGuild, GUIWindow_Shop, GUIWindow_Tavern, GUIWindow_Temple, GUIWindow_TownHall, GUIWindow_Training, GUIWindow_Transport
- MainMenuState() : MainMenuState
- MakeActorAIList_BLV() : Actor
- MakeActorAIList_ODM() : Actor
- makeBasePath() : DirectoryFileSystem
- MakeFullScreenshot() : NullRenderer, OpenGLRenderer, Renderer
- makeGameState() : EngineTraceStateAccessor
- MakeParticleBillboardAndPush() : BaseRenderer, Renderer
- MakeViewportScreenshot() : NullRenderer, OpenGLRenderer, Renderer
- map() : CommonTapeRecorder
- MapDefaultKey() : Io::KeyboardActionMapping
- MapGamepadKey() : Io::KeyboardActionMapping
- mapItemCount() : CommonTapeRecorder
- MapKey() : Io::KeyboardActionMapping
- MapToRender() : GameWindowHandler
- MapViewDown() : ViewingParams
- MapViewLeft() : ViewingParams
- MapViewRight() : ViewingParams
- MapViewUp() : ViewingParams
- Margins() : Margins< T >
- mask() : MaskingFileSystem
- MaskingFileSystem() : MaskingFileSystem
- mastery() : CombinedSkillValue
- MasteryName() : Localization
- MasteryNameLong() : Localization
- matchesAttackPreference() : Character
- max() : Accessible< Base >
- MemoryFileData() : detail::MemoryFileData
- MemoryFileSystem() : MemoryFileSystem
- MemoryFileSystemInputStream() : detail::MemoryFileSystemInputStream
- MemoryFileSystemOutputStream() : detail::MemoryFileSystemOutputStream
- MemoryInputStream() : MemoryInputStream
- Menu() : Menu
- MenuLoop() : Menu
- MergingFileSystem() : MergingFileSystem
- messageBoxes() : CommonTapeRecorder
- migrateSaves() : GameStarter
- min() : Accessible< Base >
- minMax() : Accessible< Base >
- minutes() : Duration
- MM7_Initialize() : Engine
- MOCK_METHOD() : MockFsmState
- model() : OutdoorLocation, PlatformGamepad, ProxyGamepad, SdlGamepad
- MonsterData() : MonsterData
- months() : Duration
- mount() : MountingFileSystem
- MountingFileSystem() : MountingFileSystem
- Mouse() : Io::Mouse
- mouseEvent() : OverlayEventHandler
- mouseMoveEvent() : GameWindowHandler, PlatformEventFilter, PlatformEventHandler
- mousePressEvent() : GameWindowHandler, OverlayEventHandler, PlatformEventFilter, PlatformEventHandler, VideoState
- mouseReleaseEvent() : GameWindowHandler, OverlayEventHandler, PlatformEventFilter, PlatformEventHandler
- moveEvent() : GameWindowHandler, PlatformEventFilter, PlatformEventHandler
- moveMouse() : EngineController
- Movie() : Movie
- mp() : CharacterTapeRecorder
- MPlayer() : MPlayer
- mps() : CharacterTapeRecorder
- MsgLoop() : ArcomageGame
- MusicPause() : AudioPlayer
- MusicPlayTrack() : AudioPlayer
- MusicResume() : AudioPlayer
- MusicStart() : AudioPlayer
- MusicStop() : AudioPlayer
- mySide() : EngineControlStateHandle::SharedData