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- activeLevelDecoration : Decoration.h, Decoration.cpp
- AfterEnchClickEventId : mm7_data.h, mm7_data.cpp
- AfterEnchClickEventSecondParam : mm7_data.cpp, mm7_data.h
- AfterEnchClickEventTimeout : mm7_data.cpp, mm7_data.h
- ai_arrays_size : mm7_data.cpp, mm7_data.h
- ai_near_actors_ids : mm7_data.h, mm7_data.cpp
- ai_near_actors_targets_pid : mm7_data.cpp, mm7_data.h
- alchemyShopVariationSpecial : Shops.cpp
- alchemyShopVariationStandard : Shops.cpp
- am_effects_array : Arcomage.cpp
- am_Players : Arcomage.cpp
- anim_card_pos_drawncard : Arcomage.cpp
- anim_card_pos_playdiscard : Arcomage.cpp
- anim_card_spd_drawncard : Arcomage.cpp
- anim_card_spd_playdiscard : Arcomage.cpp
- application : EngineGlobals.cpp, EngineGlobals.h
- arenaMonsters : MonsterEnumFunctions.cpp
- armorShopBottomRowVariationSpecial : Shops.cpp
- armorShopBottomRowVariationStandard : Shops.cpp
- armorShopTopRowVariationSpecial : Shops.cpp
- armorShopTopRowVariationStandard : Shops.cpp
- array_73D150 : OpenGLRenderer.cpp, Renderer.h
- ARROW_SPIN_PERIOD_MS : UIPartyCreation.cpp
- artifactBonusMap : Item.cpp
- assets : AssetsManager.cpp, AssetsManager.h
- attackList : AttackList.cpp, AttackList.h
- autonoteBookDisplayType : AutonotesBook.cpp, AutonotesBook.h