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- p -
pActiveOverlayList :
Overlays.h
,
Overlays.cpp
pActors :
Actor.h
,
Actor.cpp
pAgeingTable :
Character.cpp
pAgingAttributeModifier :
Character.cpp
pAnimatedRooms :
UIHouses.h
,
UIHouses.cpp
paperdoll_Armor_Coord :
UICharacter.cpp
paperdoll_armor_indexByType :
UICharacter.cpp
paperdoll_armor_texture :
UICharacter.cpp
paperdoll_armor_typeByIndex :
UICharacter.cpp
paperdoll_Belt :
UICharacter.cpp
paperdoll_belt_indexByType :
UICharacter.cpp
paperdoll_belt_texture :
UICharacter.cpp
paperdoll_belt_typeByIndex :
UICharacter.cpp
paperdoll_Boot :
UICharacter.cpp
paperdoll_boots_indexByType :
UICharacter.cpp
paperdoll_boots_texture :
UICharacter.cpp
paperdoll_boots_typeByIndex :
UICharacter.cpp
paperdoll_Cloak :
UICharacter.cpp
paperdoll_cloak_collar_texture :
UICharacter.cpp
paperdoll_cloak_indexByType :
UICharacter.cpp
paperdoll_cloak_texture :
UICharacter.cpp
paperdoll_cloak_typeByIndex :
UICharacter.cpp
paperdoll_CloakCollar :
UICharacter.cpp
paperdoll_dbods :
UICharacter.cpp
paperdoll_dbrds :
UICharacter.cpp
,
UICharacter.h
paperdoll_dlads :
UICharacter.cpp
paperdoll_dlaus :
UICharacter.cpp
paperdoll_dlhs :
UICharacter.cpp
paperdoll_dlhus :
UICharacter.cpp
paperdoll_drhs :
UICharacter.cpp
paperdoll_flying_feet :
UICharacter.cpp
paperdoll_Helm :
UICharacter.cpp
paperdoll_helm_indexByType :
UICharacter.cpp
paperdoll_helm_texture :
UICharacter.cpp
paperdoll_helm_typeByIndex :
UICharacter.cpp
paperdoll_shoulder_coord :
UICharacter.cpp
paperdoll_shoulder_second_coord :
UICharacter.cpp
paperdoll_Weapon :
UICharacter.cpp
param_to_bonus_table :
Character.cpp
parameter_to_bonus_value :
Character.cpp
parchment :
UIPopup.cpp
,
UIPopup.h
pArcomageGame :
Arcomage.cpp
,
Arcomage.h
particle_engine :
SpriteObject.cpp
party_buff_icons :
mm7_data.cpp
,
mm7_data.h
pAudioPlayer :
AudioPlayer.cpp
,
AudioPlayer.h
pAutonoteTxt :
AutonoteTable.cpp
,
AutonoteTable.h
pAwards :
AwardTable.cpp
,
AwardTable.h
pBaseHealthByClass :
Character.cpp
pBaseHealthPerLevelByClass :
Character.cpp
pBaseManaByClass :
Character.cpp
pBaseManaPerLevelByClass :
Character.cpp
pBillboardRenderList :
OpenGLRenderer.cpp
,
Renderer.h
pBitmaps_LOD :
LodTextureCache.cpp
,
LodTextureCache.h
pBitmaps_LOD_mm6 :
LodTextureCache.cpp
,
LodTextureCache.h
pBitmaps_LOD_mm8 :
LodTextureCache.cpp
,
LodTextureCache.h
pBlueFacesInBLVMinimapIDs :
mm7_data.cpp
,
mm7_data.h
pBLVRenderParams :
Indoor.cpp
,
Indoor.h
pBspRenderer :
BspRenderer.cpp
,
BspRenderer.h
pBtn_Autonotes :
GUIButton.cpp
,
GUIButton.h
pBtn_Autonotes_Instructors :
GUIButton.h
,
GUIButton.cpp
pBtn_Autonotes_Misc :
GUIButton.cpp
,
GUIButton.h
pBtn_Book_1 :
GUIButton.cpp
,
GUIButton.h
pBtn_Book_2 :
GUIButton.cpp
,
GUIButton.h
pBtn_Book_3 :
GUIButton.cpp
,
GUIButton.h
pBtn_Book_4 :
GUIButton.cpp
,
GUIButton.h
pBtn_Book_5 :
GUIButton.h
,
GUIButton.cpp
pBtn_Book_6 :
GUIButton.cpp
,
GUIButton.h
pBtn_Calendar :
GUIButton.cpp
,
GUIButton.h
pBtn_CastSpell :
GUIButton.cpp
,
GUIButton.h
pBtn_CloseBook :
GUIButton.cpp
,
GUIButton.h
pBtn_Down :
GUIButton.cpp
,
GUIButton.h
pBtn_ExitCancel :
GUIButton.h
,
GUIButton.cpp
pBtn_GameControls :
GUIButton.cpp
,
GUIButton.h
pBtn_GameSettings :
GUIButton.cpp
,
GUIButton.h
pBtn_History :
GUIButton.cpp
,
GUIButton.h
pBtn_InstallRemoveSpell :
GUIButton.cpp
,
GUIButton.h
pBtn_LoadGame :
GUIButton.cpp
,
GUIButton.h
pBtn_Maps :
GUIButton.cpp
,
GUIButton.h
pBtn_NewGame :
GUIButton.cpp
,
GUIButton.h
pBtn_NPCLeft :
GUIButton.cpp
,
GUIButton.h
pBtn_NPCRight :
GUIButton.cpp
,
GUIButton.h
pBtn_Quests :
GUIButton.cpp
,
GUIButton.h
pBtn_QuickReference :
GUIButton.cpp
,
GUIButton.h
pBtn_QuitGame :
GUIButton.cpp
,
GUIButton.h
pBtn_Rest :
GUIButton.h
,
GUIButton.cpp
pBtn_Resume :
GUIButton.cpp
,
GUIButton.h
pBtn_SaveGame :
GUIButton.cpp
,
GUIButton.h
pBtn_Scroll :
GUIButton.cpp
,
GUIButton.h
pBtn_SliderLeft :
GUIButton.cpp
,
GUIButton.h
pBtn_SliderRight :
GUIButton.cpp
,
GUIButton.h
pBtn_Up :
GUIButton.h
,
GUIButton.cpp
pBtn_YES :
GUIButton.cpp
,
GUIButton.h
pBtn_ZoomIn :
GUIButton.cpp
,
GUIButton.h
pBtn_ZoomOut :
GUIButton.cpp
,
GUIButton.h
pBtnArrowUp :
GUIButton.cpp
,
GUIButton.h
pBtnCancel :
GUIButton.cpp
,
GUIButton.h
pBtnDownArrow :
GUIButton.h
,
GUIButton.cpp
pBtnLoadSlot :
GUIButton.cpp
,
GUIButton.h
pButton_RestUI_Exit :
GUIButton.cpp
,
GUIButton.h
pButton_RestUI_Main :
GUIButton.cpp
,
GUIButton.h
pButton_RestUI_Wait1Hour :
GUIButton.cpp
,
GUIButton.h
pButton_RestUI_Wait5Minutes :
GUIButton.cpp
,
GUIButton.h
pButton_RestUI_WaitUntilDawn :
GUIButton.cpp
,
GUIButton.h
pCamera3D :
Camera.cpp
,
Camera.h
pCards :
Arcomage.h
,
ArcomageCards.cpp
pCastSpellInfo :
CastSpellInfo.cpp
pCharacterScreen_AwardsBtn :
GUIButton.cpp
,
GUIButton.h
pCharacterScreen_DetalizBtn :
GUIButton.cpp
,
GUIButton.h
pCharacterScreen_DollBtn :
GUIButton.cpp
,
GUIButton.h
pCharacterScreen_ExitBtn :
GUIButton.h
,
GUIButton.cpp
pCharacterScreen_InventoryBtn :
GUIButton.cpp
,
GUIButton.h
pCharacterScreen_SkillsBtn :
GUIButton.cpp
,
GUIButton.h
pCharacterScreen_StatsBtn :
GUIButton.cpp
,
GUIButton.h
pChestHeightsByType :
UIChest.cpp
,
UIChest.h
pChestList :
Chest.cpp
,
Chest.h
pChestPixelOffsetX :
UIChest.h
,
UIChest.cpp
pChestPixelOffsetY :
UIChest.cpp
,
UIChest.h
pChestWidthsByType :
UIChest.cpp
,
UIChest.h
pConditionAttributeModifier :
Character.cpp
pCreationUI_BtnPressLeft :
GUIButton.cpp
,
GUIButton.h
pCreationUI_BtnPressLeft2 :
GUIButton.cpp
,
GUIButton.h
pCreationUI_BtnPressRight :
GUIButton.cpp
,
GUIButton.h
pCreationUI_BtnPressRight2 :
GUIButton.cpp
,
GUIButton.h
pDayMoonPhase :
CalendarBook.cpp
pDecorationList :
DecorationList.h
,
DecorationList.cpp
pDialogueWindow :
GUIWindow.h
,
GUIWindow.cpp
pDoorSoundIDsByLocationID :
Indoor.cpp
pEquipTypeToBodyAnchor :
Character.cpp
pEventTimer :
Timer.cpp
,
Timer.h
pFactionTable :
FactionTable.cpp
,
FactionTable.h
pGameLoadingUI_ProgressBar :
GUIProgressBar.cpp
,
GUIProgressBar.h
pGameOverWindow :
GUIWindow.cpp
,
GUIWindow.h
pGames_LOD :
LOD.h
,
LOD.cpp
pGUIWindow_BranchlessDialogue :
GUIWindow.cpp
,
GUIWindow.h
pGUIWindow_CastTargetedSpell :
GUIWindow.cpp
,
GUIWindow.h
pGUIWindow_CurrentChest :
GUIWindow.cpp
,
GUIWindow.h
pGUIWindow_CurrentMenu :
GUIWindow.cpp
,
GUIWindow.h
pGUIWindow_ScrollWindow :
GUIWindow.cpp
,
GUIWindow.h
pHealthBarPos :
GUIWindow.cpp
,
UIGame.cpp
pHealthManaBarYPos :
GUIWindow.cpp
,
UIGame.cpp
pHiredNPCsIconsOffsetsX :
UIGame.cpp
pHiredNPCsIconsOffsetsY :
UIGame.cpp
pHistoryTable :
HistoryTable.cpp
,
HistoryTable.h
pHouse_ExitPictures :
mm7_data.cpp
,
mm7_data.h
pi :
OurMath.h
pIconPos :
Spells.h
,
Spells.cpp
pIcons_LOD :
LodTextureCache.cpp
,
LodTextureCache.h
pIcons_LOD_mm6 :
LodTextureCache.cpp
,
LodTextureCache.h
pIcons_LOD_mm8 :
LodTextureCache.cpp
,
LodTextureCache.h
pIconsFrameTable :
IconFrameTable.cpp
,
IconFrameTable.h
pIndoor :
Indoor.cpp
,
Indoor.h
pItemTable :
Item.cpp
,
ItemTable.h
platform :
EngineGlobals.cpp
,
EngineGlobals.h
playDeck :
Arcomage.cpp
playdiscard_anim_start :
Arcomage.cpp
played_card_id :
Arcomage.cpp
Player1Name :
Arcomage.cpp
Player2Name :
Arcomage.cpp
Player_Cards_Shift :
Arcomage.cpp
Player_Gets_First_Turn :
Arcomage.cpp
pLevelDecorations :
Decoration.cpp
,
Decoration.h
pManaBarPos :
UIGame.cpp
,
GUIWindow.cpp
pMapStats :
MapInfo.cpp
,
MapInfo.h
pMediaPlayer :
MediaPlayer.cpp
,
MediaPlayer.h
pMerchantsBuyPhrases :
MerchantTable.cpp
,
MerchantTable.h
pMerchantsIdentifyPhrases :
MerchantTable.cpp
,
MerchantTable.h
pMerchantsRepairPhrases :
MerchantTable.cpp
,
MerchantTable.h
pMerchantsSellPhrases :
MerchantTable.cpp
,
MerchantTable.h
pMessageScrolls :
MessageScrollTable.cpp
,
MessageScrollTable.h
pMiscTimer :
Timer.cpp
,
Timer.h
pMMT_MainMenu_BtnContinue :
GUIButton.cpp
,
GUIButton.h
pMMT_MainMenu_BtnExit :
GUIButton.cpp
,
GUIButton.h
pMMT_MainMenu_BtnMM6 :
GUIButton.cpp
,
GUIButton.h
pMMT_MainMenu_BtnMM7 :
GUIButton.cpp
,
GUIButton.h
pMMT_MainMenu_BtnMM8 :
GUIButton.cpp
,
GUIButton.h
pMobileLightsStack :
LightmapBuilder.cpp
,
LightmapBuilder.h
pMonsterArenaPlacements :
NPCTopics.cpp
pMonsterList :
Monsters.cpp
,
Monsters.h
pMonsterStats :
Monsters.cpp
,
Monsters.h
pMovie_Track :
MediaPlayer.h
,
MediaPlayer.cpp
pNPCPortraits_x :
mm7_data.cpp
,
mm7_data.h
pNPCPortraits_y :
mm7_data.cpp
,
mm7_data.h
pNPCStats :
NPCTable.cpp
,
NPCTable.h
pNPCTopics :
NPCTable.cpp
,
NPCTable.h
pObjectList :
ObjectList.cpp
,
ObjectList.h
pODMRenderParams :
Outdoor.cpp
,
RenderEntities.h
portraitVariants :
mm7_data.cpp
,
mm7_data.h
possibleAddressingAwardBits :
GUIWindow.cpp
pOutdoor :
Outdoor.cpp
,
Outdoor.h
pOverlayList :
Overlays.cpp
,
Overlays.h
pPaletteManager :
PaletteManager.cpp
,
PaletteManager.h
pPaperdoll_Beards :
UICharacter.cpp
pPaperdoll_BodyX :
UICharacter.cpp
pPaperdoll_BodyY :
UICharacter.cpp
pPaperdoll_LeftHand :
UICharacter.cpp
pPaperdoll_RightHand :
UICharacter.cpp
pPaperdoll_SecondLeftHand :
UICharacter.cpp
pPaperdollLeftEmptyHand :
UICharacter.cpp
pParty :
Party.cpp
,
Party.h
pPartyActionQueue :
Party.cpp
,
Party.h
pPartySpellbuffsUI_smthns :
UIGame.cpp
pPartySpellbuffsUI_XYs :
UIGame.cpp
pPlayerCreationUI_BtnMinus :
GUIButton.cpp
,
GUIButton.h
pPlayerCreationUI_BtnOK :
GUIButton.h
,
GUIButton.cpp
pPlayerCreationUI_BtnPlus :
GUIButton.cpp
,
GUIButton.h
pPlayerCreationUI_BtnReset :
GUIButton.cpp
,
GUIButton.h
pPlayerPortraitsNames :
mm7_data.cpp
,
mm7_data.h
pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing :
mm7_data.cpp
,
mm7_data.h
pPortraitFrameTable :
PortraitFrameTable.cpp
,
PortraitFrameTable.h
pPrimaryWindow :
GUIWindow.h
,
GUIWindow.cpp
pQuestTable :
QuestTable.cpp
,
QuestTable.h
prev_screen_type :
GUIWindow.cpp
,
GUIWindow.h
priceForMembership :
NPCTopics.cpp
ProgressBarResourceByAlignment :
GUIProgressBar.cpp
provider :
AudioPlayer.cpp
,
MediaPlayer.cpp
pSave_LOD :
LOD.cpp
,
LOD.h
pSavegameList :
SaveLoad.cpp
,
SaveLoad.h
pSkillAvailabilityPerClass :
mm7_data.h
,
mm7_data.cpp
pSoundList :
SoundList.cpp
,
SoundList.h
pSoundVolumeLevels :
AudioPlayer.cpp
pSpellbookSpellIndices :
UISpellbook.cpp
pSpellDatas :
Spells.cpp
,
Spells.h
pSpellStats :
Spells.cpp
,
Spells.h
pSpriteFrameTable :
Sprites.cpp
,
Sprites.h
pSpriteObjects :
SpriteObject.cpp
,
SpriteObject.h
pSprites_LOD :
LodSpriteCache.cpp
,
LodSpriteCache.h
pSprites_LOD_mm6 :
LodSpriteCache.cpp
,
LodSpriteCache.h
pSprites_LOD_mm8 :
LodSpriteCache.cpp
,
LodSpriteCache.h
pStationaryLightsStack :
LightmapBuilder.cpp
,
LightmapBuilder.h
pTextureFrameTable :
TextureFrameTable.cpp
,
TextureFrameTable.h
pTileTable :
TileTable.h
,
TileTable.cpp
ptr_507BC8 :
GUIWindow.cpp
,
GUIWindow.h
ptr_50C9A4_ItemToEnchant :
Item.cpp
,
Item.h
pTransitionStrings :
TransitionTable.cpp
,
TransitionTable.h
pTurnEngine :
TurnEngine.cpp
,
TurnEngine.h
pViewport :
Viewport.h
,
mm7_data.cpp
pWeather :
Weather.cpp
,
Weather.h
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