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- h -
- h : HsvColorf, Rect< T >, Size< T >
- hasUsedAbility : NPCData_MM7
- have_effect : am_effects_struct
- haveSpell : Player_MM7
- hd_water_current_frame : Renderer
- hd_water_tile_anim : Renderer
- hdpi : PCXHeader
- header : EventTrace, FontData, FontData_MM7, IndoorDelta_MM7, IndoorLocation_MM7, OutdoorDelta_MM7, SaveGame_MM7
- headless : GameStarterOptions
- health : Character, Player_MM7
- healthRelated : Player_MM7
- height : Actor, AVVideoStream
- Height : GameConfig::Window
- height : LodImageHeader_MM6, LodSpriteHeader_MM6, Movie, Party, stat_coord
- heightLn2 : LodImageHeader_MM6
- heightMap : OutdoorLocation_MM7
- heightMinus1 : LodImageHeader_MM6
- heightOffset : CollisionState
- helpPrinted : CodeGenOptions, GameTestOptions, LodToolOptions, OpenEnrothOptions
- hide : EvtInstruction
- hide_anim_pos : AcromageCardOnTable
- hide_anim_spd : AcromageCardOnTable
- hireling1Name : Party_MM7
- hireling2Name : Party_MM7
- hirelings : Party_MM7
- hirelingScrollPosition : Party, Party_MM7
- History : GameConfig::Gamepad, GameConfig::Keybindings
- HistoryEventTimes : PartyTimeStruct
- historyEventTimes : PartyTimeStruct_MM7
- historyLines : HistoryTable
- hostilityType : MonsterInfo, MonsterInfo_MM7
- hour : ActorJob_MM7, CivilTime
- hourAmPm : CivilTime
- hourglassLoopTimer : GUIWindow_Rest
- hours : CivilDuration, LongCivilDuration
- house_id : EvtInstruction
- house_npc_id : HouseAnimDescr
- HouseMovieX1 : GameConfig::Graphics
- HouseMovieX2 : GameConfig::Graphics
- HouseMovieY1 : GameConfig::Graphics
- HouseMovieY2 : GameConfig::Graphics
- hp : EventTraceCharacterState, MonsterInfo, MonsterInfo_MM7
- hp_description : Localization
- hpRegen : RegenData
- hpSpellRegen : RegenData
- hres : PCXHeader
- hw_sprites : SpriteFrame
- hwsprite : RenderBillboard
- hwSpriteIds : SpriteFrame_MM6