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- c -
- c : PlaneZCalcf
- callback : ImGuiInputTextUserData
- callObserver : Engine
- CamFrontDot : SkyBillboardStruct
- CamLeftDot : SkyBillboardStruct
- CamVecFront_X : SkyBillboardStruct
- CamVecFront_Y : SkyBillboardStruct
- CamVecFront_Z : SkyBillboardStruct
- CamVecLeft_X : SkyBillboardStruct
- CamVecLeft_Y : SkyBillboardStruct
- CamVecLeft_Z : SkyBillboardStruct
- can_be_discarded : ArcomageCard
- can_draw_extra_card2 : ArcomageCard
- can_show_npc_dialogue : EvtInstruction
- Canary : ColorTable
- CarbonGray : ColorTable
- card_power : am_ai_cardpowerstruct
- card_resource_type : ArcomageCard
- card_shift : ArcomagePlayer
- cards_at_hand : ArcomagePlayer
- cards_IDs : ArcomageDeck
- cardsInUse : ArcomageDeck
- CarnabyTan : ColorTable
- CarolinaBlue : ColorTable
- carriedItemId : Actor
- Cast : GameConfig::Gamepad, GameConfig::Keybindings
- caster : SpellBuff, SpellBuff_MM7
- casterCharacterIndex : CastSpellInfo
- CastReady : GameConfig::Gamepad, GameConfig::Keybindings
- cat : LodToolOptions
- category : BufferLogSink::LogMessage
- CenterView : GameConfig::Gamepad, GameConfig::Keybindings
- cFirstChar : FontHeader, FontHeader_MM7
- chanceByItemType : SpecialEnchantmentData, StandardEnchantmentData
- character_buff_names : Localization
- character_condition_description : Localization
- character_conditions : Localization
- characters : EventTraceGameState
- CharCycle : GameConfig::Gamepad, GameConfig::Keybindings
- check_exit : ArcomageGame
- check_hi : CollisionState
- check_skill_descr : EvtInstruction
- checkCanonical : OpenEnrothOptions::RetraceOptions
- chest_flag_descr : EvtInstruction
- chest_id : EvtInstruction
- chests : IndoorDelta_MM7, OutdoorDelta_MM7
- ChestTryPlaceItems : GameConfig::Gameplay
- Cioccolato : ColorTable
- class_desc_raw : Localization
- class_desciptions : Localization
- class_names : Localization
- classType : Character, Player_MM7
- cLastChar : FontHeader, FontHeader_MM7
- cleanupRoutine : PlatformComponentStorage::Data
- Clear : GameConfig::Gamepad, GameConfig::Keybindings
- ClipFarDistance : GameConfig::Graphics
- ClipNearDistance : GameConfig::Graphics
- clipRect : OpenGLRenderer
- cmds : nk_device
- cNonHireFollowers : Party
- cog : EvtInstruction
- col : nk_vertex
- collisionPos : CollisionState
- color : billbverts, Bloodsplat, detail::ColorTag< Color >, forcepersverts, linesverts, TrailParticle, twodverts
- ColoredLights : GameConfig::Graphics
- colorkey : ColorKey_LOD_Loader
- colors : Palette
- Combat : GameConfig::Gamepad, GameConfig::Keybindings
- commands : GameConfig
- compare_param : ArcomageCard
- component : PlatformComponentStorage::Data
- compression : PCXHeader
- condition : FsmTransitionTarget
- conditions : Character, Player_MM7
- config : Engine, EventTraceHeader, Io::KeyboardActionMapping, Renderer
- conflicting : detail::LowercaseFileData
- Console : GameConfig::Gamepad, GameConfig::Keybindings
- containing_item : SpriteObject, SpriteObject_MM7
- content : FileSystemDumpEntry
- context : OpenALSoundProvider
- contextByThreadId : NullPlatformSharedState
- controller : Io::KeyboardInputHandler
- controlRoutineQueue : EngineControlState
- Controls : GameConfig::Gamepad, GameConfig::Keybindings
- converter : AVAudioStream, AVVideoStream
- CornFlowerBlue : ColorTable
- count : EvtInstruction, FlatHirelings
- CounterEventValues : PartyTimeStruct
- counterEventValues : PartyTimeStruct_MM7
- create_per_frame : effect_params_struct
- Credits : GameConfig::Gamepad, GameConfig::Keybindings
- curr_mouse_left : arcomage_mouse
- curr_mouse_right : arcomage_mouse
- currentActionAnimation : Actor
- currentActionLength : Actor
- currentActionTime : Actor
- currentDayOfMonth : Party_MM7
- currentFace : Player_MM7
- currentHour : Party_MM7
- currentHP : Actor
- currentMinute : Party_MM7
- currentMonth : Party_MM7
- currentMonthWeek : Party_MM7
- currentMusicTrack : AudioPlayer
- currentSide : EngineControlState
- currentTimeSecond : Party_MM7
- currentWalkingSound : Party
- currentYear : Party_MM7
- cursor_img : Io::Mouse
- cursor_name : Io::Mouse
- cursorShown : NullPlatformSharedState
- CycleFilter : GameConfig::Gamepad, GameConfig::Keybindings