Here is a list of all class members with links to the classes they belong to:
- i -
- i : TestStruct
- IAudioDataSource() : IAudioDataSource
- IAudioSample() : IAudioSample
- IAudioTrack() : IAudioTrack
- icon : HouseNpcDesc
- icon_name : SpriteFrame
- iconId : UIAnimation_MM6
- iconName : ItemData, SpriteFrame_MM6
- id : Actor, AudioSamplePoolEntry, EvtInstruction, GUIButton, MonsterInfo, MonsterInfo_MM7, Pid, SdlGamepad, SdlWindow
- ID_MAX : Pid
- identifyDialogue() : GUIWindow_Shop
- identifyDifficulty : ItemData
- ids : FlatHirelings
- igChestItems : Chest, Chest_MM7
- Image() : Image< T >
- image : LloydBeacon, LodImage, LodSprite
- Image16bit_LOD_Loader() : Image16bit_LOD_Loader
- images : AssetsManager
- ImageView() : ImageView< T >
- ImmolationActive() : Party
- immolationAffectedActors() : Party
- ImmolationSkillLevel() : Party
- IMovie() : IMovie
- Inactive() : SpellBuff
- IncreaseAttribute() : Character
- increaseLevel() : CombinedSkillValue
- increaseMastery() : CombinedSkillValue
- increment() : ConfigEntry< T >
- index : BSPModel, EvtInstruction, ODMFace, PlatformComponentStorage::Data
- indexed() : GraphicsImage, Texture_MM7
- IndexedArray() : IndexedArray< T, FirstIndex, LastIndex, Size >
- indexToOverlayList : ActiveOverlay, ActiveOverlay_MM7
- indices() : IndexedArray< T, FirstIndex, LastIndex, Size >, IndexedBitset< FirstIndex, LastIndex >
- indicesByState() : ActorTapeRecorder
- indoor_center_x : ViewingParams
- indoor_center_y : ViewingParams
- Indoor_sky() : BLVFace, ODMFace
- IndoorLocation() : IndoorLocation
- InfiniteFood : GameConfig::Debug
- InfiniteGold : GameConfig::Debug
- info : LocationHeader_MM7, LodReader, Logger
- infos : MonsterStats
- init() : GameTest
- Init() : ImGuiBindings
- init() : PlaneZCalcf, TalkAnimation
- InitalizeActors() : OutdoorLocation
- initDataFs() : FileSystemStarter
- initFormatter() : StreamLogSink
- InitGrayPalette() : ViewingParams
- Initialize() : AudioPlayer, BaseRenderer, Engine, FactionTable, GUIProgressBar, HistoryTable, Io::Mouse, ItemTable, Localization
- initialize() : LogStarter
- Initialize() : MapStats, MonsterStats, MPlayer, NPCStats, NullRenderer, OpenALSoundProvider, OpenGLRenderer, OutdoorLocation
- initialize() : PlatformApplicationAware
- Initialize() : Renderer, SavegameList, SpellStats, Weather
- InitializeActors() : Actor
- InitializeAdditionalNPCs() : NPCStats
- InitializeAttributeNames() : Localization
- InitializeCharacterConditionNames() : Localization
- InitializeClassNames() : Localization
- Initialized() : Chest
- InitializeDayNames() : Localization
- InitializeDecorationSprite() : DecorationList
- initializeFonts() : GUIWindow_Book
- InitializeFullscreen() : NullRenderer, OpenGLRenderer, Renderer
- initializeGamepad() : SdlPlatformSharedState
- initializeGamepads() : SdlPlatformSharedState
- InitializeGUI() : GUIWindow
- InitializeMm6ItemCategories() : Localization
- InitializeMonthNames() : Localization
- InitializeMoonPhaseNames() : Localization
- InitializeNPCData() : NPCStats
- initializeNPCDialogue() : GUIWindow_House
- initializeNPCDialogueButtons() : GUIWindow_House
- InitializeNPCDist() : NPCStats
- InitializeNPCGreets() : NPCStats
- InitializeNPCGroups() : NPCStats
- InitializeNPCNames() : NPCStats
- InitializeNPCNews() : NPCStats
- InitializeNpcProfessionNames() : Localization
- InitializeNPCProfs() : NPCStats
- InitializeNPCText() : NPCStats
- InitializeNPCTopics() : NPCStats
- initializeOpenGLContext() : PlatformApplication
- InitializePlacements() : MonsterStats
- initializeProprietorDialogue() : GUIWindow_House
- InitializeSkillNames() : Localization
- InitializeSpellNames() : Localization
- InitializeSpellSchoolNames() : Localization
- InitializeSprite() : SpriteFrameTable
- InitializeSpriteObjects() : SpriteObject
- InitializeSprites() : ObjectList, OverlayList
- initializeTextures() : GUIWindow_Spellbook
- initialPosition : Actor, SpriteObject, SpriteObject_MM7
- initUserFs() : FileSystemStarter
- initWithLogger() : GameStarter
- inProgress : NPCSacrificeStatus
- InputActionToConfigGamepadKey() : Io::KeyboardActionMapping
- InputActionToConfigKey() : Io::KeyboardActionMapping
- InputBindings() : InputBindings
- InputScriptEventHandler() : InputScriptEventHandler
- inputType : Io::KeyboardInputHandler
- insert() : CodeGenMap, detail::EnumSerializationTable, PlatformComponentStorage
- insertOrAssign() : detail::FileSystemTrie< T >
- Inside() : arcomage_mouse
- installComponent() : PlatformApplication
- installComponentInternal() : PlatformApplication
- installedBeacons : Player_MM7
- installEventFilter() : FilteringEventHandler
- installNotify() : EngineRandomComponent, PlatformApplicationAware
- installOrRecallBeacon() : GUIWindow_LloydsBook
- instances() : LogCategory
- instruction() : EvtProgram
- Int : GameConfig
- intelligence : EventTraceCharacterState, Player_MM7
- intelligenceBonus : Player_MM7
- InternalLoad() : PCX_Loader
- Intersect_Ray_Face() : Vis
- intersection() : Rect< T >
- intersects() : BBox< T >, Rect< T >
- intersectsCube() : BBox< T >
- intersectsCuboid() : BBox< T >
- interval : MapTimer
- inTheShopFlag0 : Party_MM7
- InTheShopFlags : Party
- inTheShopFlags : Party_MM7
- invalidate() : TeleportPoint
- invalidateLs() : LowercaseFileSystem
- Inventory : GameConfig::Gamepad, GameConfig::Keybindings
- INVENTORY_SLOT_COUNT : Character
- INVENTORY_SLOTS_HEIGHT : Character
- INVENTORY_SLOTS_WIDTH : Character
- inventoryItems : Player_MM7
- inventoryMatrix : Player_MM7
- inventorySize() : Item
- Invisible() : BLVFace, ODMFace, Party
- ioContext() : FFmpegBlobInputStream
- Is3D() : SoundInfo
- is_enable : EvtInstruction
- is_face_faced_to_cameraBLV() : Camera3D
- is_face_faced_to_cameraODM() : Camera3D
- is_fog : Engine
- is_give : EvtInstruction
- is_joinable : NPCData
- is_monthly : EvtInstruction
- is_nop : EvtInstruction
- is_on : EvtInstruction
- is_saturate_faces : Engine
- is_set : EvtInstruction
- is_transparent : ascii::NoCaseLess, TransparentStringEquals, TransparentStringHash, TransparentStringLess
- is_underwater : Engine
- is_unique() : IndexedArray< T, FirstIndex, LastIndex, Size >
- is_weekly : EvtInstruction
- is_yearly : EvtInstruction
- isActive() : EngineDeterministicComponent
- IsActive() : GUIProgressBar
- isActorKilled() : Actor
- IsAdventurerBackcycleToggled() : Io::KeyboardInputHandler
- isAirborne() : Party
- isArmor() : Item
- isArtifactFound : Party_MM7
- IsAsleep() : Character
- isAutoRepeat : PlatformKeyEvent
- isBillboardPartOfSelection() : Vis
- isBook() : Item
- IsBroken() : Item
- IsBuffExpiredToTime() : SpellBuff
- IsCastOnClickToggled() : Io::KeyboardInputHandler
- IsCharValid() : GUIFont
- isClass() : Character
- IsCursed() : Character
- isCursorShown() : NullPlatform, Platform, ProxyPlatform, SdlPlatform
- IsDead() : Character
- isDoubleClick : PlatformMouseEvent
- IsDrunk() : Character
- IsEffectActive() : explosion_effect_struct
- isEmpty() : detail::FileSystemTrie< T >, FileSystemPath, FileSystemPathView, Rect< T >
- isEnabled() : OverlaySystem, TestCallObserver
- IsEradicated() : Character
- isEscaping() : FileSystemPath, FileSystemPathView
- isFacePartOfSelection() : Vis
- IsFemale() : Character
- isFluid() : BLVFace
- IsFog() : Engine
- IsFollower() : FlatHirelings
- isGMBuff : SpellBuff
- isGold() : Item
- IsHisTurn : ArcomagePlayer
- IsIdentified() : Item
- isInitialized() : UnicodeCrt
- IsInteractive() : LevelDecoration
- IsKeyDown() : GameKeyboardController, Io::IKeyboardController
- isKeyDown_ : GameKeyboardController
- isKeyDownReportPending_ : GameKeyboardController
- IsKeyHeld() : Io::KeyboardInputHandler
- IsKeyMatchAction() : Io::KeyboardActionMapping
- IsMale() : Character
- IsMapCellFullyRevealed() : OutdoorLocation
- IsMapCellPartiallyRevealed() : OutdoorLocation
- isMasked() : MaskingFileSystem
- isMelee : AttackDescription
- isMeleeWeapon() : Item
- isMessageScroll() : Item
- IsMoviePlaying() : MPlayer
- IsNotAlive() : Actor
- IsObeliskChestActive() : LevelDecoration
- isOpen() : FileInputStream, FileOutputStream, LodReader, LodWriter, SndReader, VidReader
- IsParalyzed() : Character
- isPartyEvil() : Party
- isPartyGood() : Party
- isPassiveEquipment() : Item
- isPaused() : Timer
- IsPeasant() : Actor
- IsPetrified() : Character
- isPlayerHealableByTemple() : GUIWindow_Temple
- isPlaying() : EngineTracePlayer, EngineTraceSimplePlayer
- IsPlaying() : IMovie, Movie
- isPm : CivilTime
- IsPointInsideD3DBillboard() : Vis
- IsPolygonOccludedByBillboard() : Vis
- isPortal() : BLVFace
- isPotion() : Item
- isPrefixOf() : FileSystemPath, FileSystemPathView
- IsRaceDwarf() : Character
- IsRaceElf() : Character
- IsRaceGoblin() : Character
- IsRaceHuman() : Character
- isReagent() : Item
- isRecording() : EngineTraceRecorder, EngineTraceSimpleRecorder
- IsRegularEnchanmentForAttribute() : Item
- isResizable() : NullWindow, PlatformWindow, ProxyWindow, SdlWindow
- IsRunKeyToggled() : Io::KeyboardInputHandler
- IsRunning() : OpenALUpdateThread
- IsSaturateFaces() : Engine
- isShield() : Item
- isSlopeTooHighByPos() : OutdoorTerrain
- IsSpellBackcycleToggled() : Io::KeyboardInputHandler
- isSpellScroll() : Item
- IsStealingToggled() : Io::KeyboardInputHandler
- IsStolen() : Item
- IsStopped() : AudioSample16, IAudioSample
- IsTakeAllToggled() : Io::KeyboardInputHandler
- isTaping() : TestController
- IsTextureFrameTable() : BLVFace, ODMFace
- isTraceable() : EventTrace
- isTracing() : EngineRandomComponent
- iStreamIndex : AudioBaseDataSource
- isTriggerKey() : GameTraceHandler
- isTriggerKeySequence() : GameTraceHandler
- isTurnBased() : Timer
- IsTurnStrafingToggled() : Io::KeyboardInputHandler
- IsUnarmed() : Character
- IsUnconcious() : Character
- IsUnderwater() : Engine
- IsUnpickable() : SpriteObject
- isUsableWithFlags() : detail::EnumSerializationTable, detail::EnumSerializer< T >
- IsValid() : AudioSample16
- isValid() : EvtInterpreter
- IsValid() : IAudioSample, IAudioTrack, OpenALTrack16
- isValid() : OpenGLShader, TeleportPoint, TextureRenderId, Time
- isVisible() : NullWindow, PlatformWindow, ProxyWindow, SdlWindow
- isWalkingSoundPlays() : AudioPlayer
- isWand() : Item
- isWaterByGrid() : OutdoorTerrain
- isWaterByPos() : OutdoorTerrain
- isWaterOrShoreByGrid() : OutdoorTerrain
- IsWeak() : Character
- isWeapon() : Item
- IsZombie() : Character
- item : ConditionEquipment, EvtInstruction, Pid
- item_id : EvtInstruction
- itemBuyingPriceForPlayer() : PriceCalculator
- itemChanceSumByTreasureLevel : ItemTable
- itemClass : ITEM_VARIATION
- ItemEnchanted() : Item
- itemId : Item, ItemGen_MM7
- itemIdentificationPriceForPlayer() : PriceCalculator
- itemRepairPriceForPlayer() : PriceCalculator
- items : Actor, ItemTable
- itemSellingPriceForPlayer() : PriceCalculator
- itemSizes : ItemTable
- ItemsPotionDmgBreak() : Character
- itemSuffix : StandardEnchantmentData
- itemSuffixOrPrefix : SpecialEnchantmentData
- iterator : Segment< T >
- iterator_category : detail::RangeIterator< T >
- iTreasureLevel : SpecialEnchantmentData
- IVideoDataSource() : IVideoDataSource