OpenEnroth
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H
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I
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K
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L
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M
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N
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O
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P
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R
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S
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T
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U
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V
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W
A
Accessible
AcromageCardOnTable
ActionQueue
ActiveOverlay
ActiveOverlay_MM7
ActiveOverlayList
ActiveOverlayList_MM7
Actor
Actor_MM7
ActorJob
ActorJob_MM7
ActorTapeRecorder
AIDirection
Alpha_LOD_Loader
am_ai_cardpowerstruct
am_effects_struct
AndroidEnvironment
AnyConfigEntry
AnyHandler
AppendTag
AppendWrapper
(
detail
)
ApplicationProxy
arcomage_mouse
ArcomageCard
ArcomageDeck
ArcomageGame
ArcomageGame_InputMSG
ArcomagePlayer
ArcomageStartConditions
AssetsManager
AttackDescription
GameConfig::Audio
AudioBaseDataSource
AudioBindings
AudioBufferDataSource
AudioPlayer
AudioSample16
AudioSamplePool
AudioSamplePoolEntry
AutonoteData
AVAudioStream
AVStreamWrapper
AVVideoStream
AwardData
B
BaseRenderer
BBox
BBoxs_MM7
billbverts
Bitmaps_LOD_Loader
Blob
BlobDeserializer
(
detail
)
BlobInputStream
BlobOutputStream
BlobSerializer
(
detail
)
Bloodsplat
BloodsplatContainer
BLVDoor
BLVDoor_MM7
BLVFace
BLVFace_MM7
BLVFaceExtra
BLVFaceExtra_MM7
BLVHeader_MM7
BLVLight
BLVLight_MM6
BLVLight_MM7
BLVMapOutline
BLVMapOutline_MM7
BLVRenderParams
BLVSector
BLVSector_MM7
BountyHuntableMask
BspFace
BSPModel
BSPModelData_MM7
BSPModelExtras_MM7
BSPNode
BSPNode_MM7
BspRenderer
BspRenderer_ViewportNode
bstreamer
BufferLogSink
C
Camera3D
CastSpellInfo
CastTag
LodToolOptions::CatOptions
CEnchantment
Character
CharacterConditions
CharacterConditions_MM7
CharacterCreationAttributeProps
CharacterTapeRecorder
GameConfig::CheatCommands
Chest
Chest_MM7
ChestDesc
ChestDesc_MM7
ChestDescList
CivilDuration
CivilTime
CKeyListElement
CliApp
ClippingFunctions
CodeGenMap
CodeGenOptions
CollisionState
Color
Colorf
ColorKey_LOD_Loader
ColorTable
ColorTag
(
detail
)
CombinedSkillValue
CommonTapeRecorder
ConditionEquipment
ConditionTableEntry
Config
ConfigBindings
ConfigEntry
ConfigPatch
ConfigPatchEntry
ConfigSection
ContextTag
CreditsState
D
PlatformComponentStorage::Data
GameConfig::Debug
Decal
DecalBuilder
DecorationDesc
DecorationDesc_MM6
DecorationDesc_MM7
DecorationList
DirectoryEntry
DirectoryFileSystem
DistLogSink
DMap
Flags::Dummy
Duration
E
effect_params_struct
Embedded
EmbeddedFileSystem
Engine
EngineCallObserver
EngineControlComponent
EngineController
EngineControlState
EngineControlStateHandle
EngineDeterministicComponent
EngineIocContainer
EngineRandomComponent
EngineTracePlayer
EngineTraceRecorder
EngineTraceRecording
EngineTraceSimplePlayer
EngineTraceSimpleRecorder
EngineTraceStateAccessor
EnumSerializationTable
(
detail
)
EnumSerializer
(
detail
)
Environment
EventTrace
EventTraceCharacterState
EventTraceGameState
EventTraceHeader
EventTrigger
EvtInstruction
EvtInterpreter
EvtProgram
ExampleOverlay
Exception
explosion_effect_struct
LodToolOptions::ExtractOptions
F
FactionTable
FFmpegBlobInputStream
FFmpegLogProxy
FFmpegLogSource
FileInputStream
FileOutputStream
FileStat
FileSystem
FileSystemDumpEntry
FileSystemDumper
FileSystemException
FileSystemForwardingPtr
(
detail
)
FileSystemForwardingPtrBase
(
detail
)
FileSystemPath
FileSystemPathComponents
FileSystemPathSplit
FileSystemPathView
FileSystemStarter
FileSystemTrie
(
detail
)
FileSystemTrieNode
(
detail
)
FilteringEventHandler
Flags
FlatFace
FlatHirelings
FogProbabilityTableEntry
FontData
FontData_MM7
FontHeader
FontHeader_MM7
forcepersverts
formatter< ColorTag >
(
fmt
)
FrameLimiter
FrameTableTxtLine
FreeDeleter
Fsm
FsmAction
FsmBuilder
FsmEventHandler
FsmState
FsmStateEntry
FsmTest
FsmTransitionTarget
G
Game
GameBindings
GameConfig
GameFsmBuilder
GameKeyboardController
GameConfig::Gamepad
GameConfig::Gameplay
GameResourceManager
GameStarter
GameStarterOptions
GameTest
GameTestOptions
GameTraceHandler
GameWindowHandler
GenderTableEntry
GLdecalverts
GLshaderverts
GameConfig::Graphics
GraphicsImage
GUIButton
GUICharMetric
GUICharMetric_MM7
GUICredits
GUIFont
GUIFrameMessageQueue
GUIMessage
GUIMessageQueue
GUIProgressBar
GUIWindow
GUIWindow_AlchemyShop
GUIWindow_ArmorShop
GUIWindow_AutonotesBook
GUIWindow_Bank
GUIWindow_Book
GUIWindow_BooksButtonOverlay
GUIWindow_BranchlessDialogue
GUIWindow_CalendarBook
GUIWindow_CharacterRecord
GUIWindow_Chest
GUIWindow_Dialogue
GUIWindow_GameKeyBindings
GUIWindow_GameMenu
GUIWindow_GameOptions
GUIWindow_GameOver
GUIWindow_GameVideoOptions
GUIWindow_House
GUIWindow_IndoorEntryExit
GUIWindow_Inventory
GUIWindow_Inventory_CastSpell
GUIWindow_Jail
GUIWindow_JournalBook
GUIWindow_LloydsBook
GUIWindow_Load
GUIWindow_MagicAlchemyShop
GUIWindow_MagicGuild
GUIWindow_MagicShop
GUIWindow_MainMenu
GUIWindow_MapBook
GUIWindow_MercenaryGuild
GUIWindow_MessageScroll
GUIWindow_PartyCreation
GUIWindow_QuestBook
GUIWindow_QuickReference
GUIWindow_Rest
GUIWindow_Save
GUIWindow_Shop
GUIWindow_Spellbook
GUIWindow_Tavern
GUIWindow_Temple
GUIWindow_TownHall
GUIWindow_TownPortalBook
GUIWindow_Training
GUIWindow_Transition
GUIWindow_Transport
GUIWindow_Travel
GUIWindow_WeaponShop
H
hash< FileSystemPath >
(
std
)
hash< FileSystemPathView >
(
std
)
HistoryData
HistoryTable
HouseAnimDescr
HouseData
HouseNpcDesc
HsvColorf
I
IAudioDataSource
IAudioSample
IAudioTrack
IBindings
IconFrameData
IconFrameData_MM7
IconFrameTable
IKeyboardController
(
Io
)
Image
Image16bit_LOD_Loader
ImageBase
(
detail
)
ImageHelper
ImageLoader
ImageView
ImGuiBindings
ImGuiInputTextUserData
IMovie
IndexedArray
IndexedBitset
IndoorDelta_MM7
IndoorLocation
IndoorLocation_MM7
InputBindings
InputScriptEventHandler
InputStream
Int_MM
is_memcopy_serializable
is_proxy_binarizable
is_proxy_binarizable< Container >
is_proxy_binarizable< std::array< T, N > >
is_proxy_binary_sink
is_proxy_binary_sink< Blob >
is_proxy_binary_source
is_proxy_binary_source< Blob >
is_span
(
detail
)
is_span< std::span< T, N > >
(
detail
)
Item
ITEM_VARIATION
ItemData
ItemGen_MM7
ItemTable
IVideoDataSource
K
GameConfig::Keybindings
KeyboardActionMapping
(
Io
)
KeyboardInputHandler
(
Io
)
L
LevelDecoration
LevelDecoration_MM7
LightsStack_MobileLight_
LightsStack_StationaryLight_
linesverts
LloydBeacon
LloydBeacon_MM7
LoadStep2State
SpellFX_Billboard::local_01
Localization
LocationHeader_MM7
LocationInfo
LocationInfo_MM7
LocationTime
LocationTime_MM7
LodCompressionHeader_MM6
LodEntry
LodEntry_MM6
LodFileEntry_MM8
LodHeader
LodHeader_MM6
LodImage
LodImageHeader_MM6
LodInfo
LodReader
LodReader::LodRegion
LodSprite
LODSprite
LodSpriteCache
LodSpriteHeader_MM6
LodSpriteLine_MM6
LodTextureCache
LodToolOptions
LodWriter
LogCategory
Logger
LoggerBindings
BufferLogSink::LogMessage
LogSink
LogSource
LogStarter
FFmpegLogProxy::LogState
LongCivilDuration
LowercaseFileData
(
detail
)
LowercaseFileSystem
LuaItemQueryTable
M
MainMenuState
MapInfo
MapStats
MapTimer
Margins
MaskingFileSystem
MemoryFileData
(
detail
)
MemoryFileSystem
MemoryFileSystemInputStream
(
detail
)
MemoryFileSystemOutputStream
(
detail
)
MemoryInputStream
Menu
MergingFileSystem
MersenneTwisterRandomEngine
MobileLight
MockFsmState
MonsterData
MonsterDesc
MonsterDesc_MM6
MonsterDesc_MM7
MonsterInfo
MonsterInfo_MM7
MonsterList
MonsterStats
MountingFileSystem
Mouse
(
Io
)
Movie
MPlayer
N
nk_device
nk_state
nk_tex_font
nk_vertex
NoCaseLess
(
ascii
)
NPCData
NPCData_MM7
NPCGreeting
NPCProfession
NPCProfessionChance
NPCSacrificeStatus
NPCStats
NPCTopic
NuklearOverlayRenderer
NullEventLoop
NullFileSystem
NullOpenGLContext
NullPlatform
NullPlatformOptions
NullPlatformSharedState
NullRenderer
NullWindow
O
ObjectDesc
ObjectDesc_MM6
ObjectDesc_MM7
ObjectList
ODMFace
ODMFace_MM7
ODMRenderParams
OnButtonClick
OnButtonClick2
OnButtonClick3
OnButtonClick4
OnCancel
OnCancel2
OnCancel3
OnSaveLoad
OpenALAudioDataSource
OpenALSoundProvider
OpenALTrack16
OpenALUpdateThread
OpenEnrothOptions
OpenGLRenderer
OpenGLShader
OptionsMenuSkin
OutdoorDelta_MM7
OutdoorLocation
OutdoorLocation_MM7
OutdoorTerrain
OutdoorTileType_MM7
OutputStream
Overlay
OverlayBindings
OverlayDesc
OverlayDesc_MM7
OverlayEventHandler
OverlayList
OverlaySystem
P
PaintEvent
Palette
Paletted_Img_Loader
PaletteManager
Particle
Particle_sw
ParticleEngine
Party
Party_MM7
PartyTimeStruct
PartyTimeStruct_MM7
PathResolutionConfig
PCX_Loader
PCX_LOD_Compressed_Loader
PCX_LOD_Raw_Loader
PCXHeader
PersistentVariables
PersistentVariables_MM7
Pid
Planef
Planef_MM7
Planei_MM7
PlaneZCalcf
Platform
PlatformApplication
PlatformApplicationAware
PlatformBindings
PlatformComponentStorage
PlatformEvent
PlatformEventFilter
PlatformEventHandler
PlatformEventLoop
PlatformGamepad
PlatformGamepadAxisEvent
PlatformGamepadEvent
PlatformGamepadKeyEvent
PlatformIntrospection
PlatformKeyEvent
PlatformMouseEvent
PlatformMoveEvent
PlatformNativeEvent
PlatformOpenGLContext
PlatformOpenGLOptions
PlatformResizeEvent
PlatformTextInputEvent
PlatformWheelEvent
PlatformWindow
PlatformWindowEvent
Player_MM7
PlayerBuffAnim
OpenEnrothOptions::PlayOptions
PortraitFrameData
PortraitFrameData_MM7
PortraitFrameTable
PosixEnvironment
PresizedTag
PriceCalculator
ProjectileAnim
ProxyBase
ProxyEventLoop
ProxyFileSystem
ProxyGamepad
ProxyOpenGLContext
ProxyPlatform
ProxyWindow
R
RandomEngine
RangeIterator
(
detail
)
RawCharacterConditions
RawIconFrameTable
RawSoundList
RawTimer
ReadOnlyFileSystem
Rect
RegenData
RenderBillboard
RenderBillboardD3D
Renderer
RendererBindings
RendererFactory
RenderVertexD3D3
RenderVertexSoft
OpenEnrothOptions::RetraceOptions
ReverseBitOrderTag
RotatingLogSink
S
SaveGame_MM7
SaveGameHeader
SaveGameHeader_MM7
SavegameList
ScopedEnableThrowingAssertions
(
detail
)
ScopedRollback
ScopedTestFile
ScopedTestFileSlot
ScopeGuard
ScriptedOverlay
ScriptingSystem
ScriptLogSink
SdlEventLoop
SdlGamepad
SdlLogSource
SdlOpenGLContext
SdlPlatform
SdlPlatformSharedState
SdlWindow
Segment
SegmentTag
SequentialBlobReader
SequentialRandomEngine
GameConfig::Settings
EngineControlStateHandle::SharedData
Size
SkyBillboardStruct
SndEntry
SndEntry_MM7
SndReader
SoftwareBillboard
SoundInfo
SoundInfo_MM6
SoundInfo_MM7
SoundList
spark_point_struct
SpawnPoint
SpawnPoint_MM6
SpawnPoint_MM7
SpdlogSink
SpecialEnchantmentData
SpellBookIconPos
SpellBuff
SpellBuff_MM7
SpellData
SpellFX_Billboard
SpellFxRenderer
SpellInfo
SpellStats
SplitView
(
detail
)
SplitViewIterator
(
detail
)
SplitViewSentinel
(
detail
)
Sprite
SpriteFrame
SpriteFrame_MM6
SpriteFrame_MM7
SpriteFrameTable
SpriteFrameTable_MM7
SpriteObject
SpriteObject_MM7
Sprites_LOD_Loader
StackTraceOnCrash
StandardEnchantmentData
StartState
stat_coord
StationaryLight
StatusBar
OpenALSoundProvider::StreamingTrackBuffer
StreamLogSink
StringDeserializer
(
detail
)
StringOutputStream
StringSerializer
(
detail
)
stru262_TurnBased
stru2_LineList
stru314
stru319
stru6_stru2
T
TalkAnimation
TargetedSpellUI
TargetedSpellUI_Actor
TargetedSpellUI_ActorOrCharacter
TargetedSpellUI_Character
TargetedSpellUI_Hirelings
TargetedSpellUI_Telekinesis
TeleportPoint
TemporaryDir
EngineControlState::TerminationException
TestCallObserver
TestController
TestControllerTickCallback
TestPair
TestStruct
TestTapeBase
(
detail
)
TestTapeState
(
detail
)
Texture_MM7
TextureFrame
TextureFrame_MM7
TextureFrameTable
TextureRenderId
ThrowListener
TileData
TileData_MM7
OutdoorTerrain::TileGeometry
TileTable
Time
Timer
Timer_MM7
TownPortalData
TracingRandomEngine
OpenALSoundProvider::TrackBuffer
TrailParticle
TrailParticleGenerator
TransparentString
TransparentStringEquals
TransparentStringHash
TransparentStringLess
TransportInfo
TriBlob
TrigTableLookup
TurnBased_QueueElem
TurnBasedOverlay
twodverts
TypedHandler
(
detail
)
U
UIAnimation_MM6
UnicodeCrt
UnsizedTag
V
Vec2
Vec3
VertexBuffer
ViaTag
VidEntry
VidEntry_MM7
VideoState
VidReader
VidReader::VidRegion
ViewingParams
ViewPointer
(
detail
)
Viewport
Vis
Vis_ObjectInfo
Vis_PIDAndDepth
Vis_SelectionFilter
Vis_SelectionList
W
Weather
GameConfig::Window
WindowManager
WinEnvironment
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